The Wii U can do 1080p60?

Discussion in 'Wii U - Console, Accessories and Hardware' started by DarkFlare69, Mar 31, 2015.

  1. DarkFlare69
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    DarkFlare69 GBAtemp Psycho!

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    I was reading a comparison of the consoles, and one of the comments was:
    So the Wii U is visually better than the Xbox One, since that can only run at 720p60? I never knew this, I alwaya thought the Wii U was on the lower end of the 3 main ones in pretty much everything.
     
  2. VinsCool

    VinsCool Comfortably Numb

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    yes the wiiu does 1080p60.

    Mario kart 8, smash 4, bayonetta 2. all are 1080p in 60fps.
     
  3. sarkwalvein

    sarkwalvein Professional asshole at GBATemp

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    Xbox One supports 2160p60 max natively. Guy in the comments section is crazy.
     
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  4. Duo8

    Duo8 I don't like video games

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    I'm pretty sure it can do 8K 244FPS as well if you're rendering a black screen.
     
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  5. GamerzHell9137

    GamerzHell9137 GBAtemp Psycho!

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    Every console can do 60FPS its just that the dev doesn't care much about getting it to 60/can't do it cause he has no experience/have time constraints.
     
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  6. sarkwalvein

    sarkwalvein Professional asshole at GBATemp

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    Yeah, well. That is where I am going.
    The Wii U can't because its HDMI port supports upto version 1.4 (so it can output up to 1080p60 black screens per second).
    The Xbox One has an HDMI 2.0 port, so it is able to output 2160p60 black screens per second.
     
  7. emigre

    emigre Oh Jeremy Corbyn

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    All that needs to be said.
     
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  8. VinsCool

    VinsCool Comfortably Numb

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    ^ yeah 1080p60 is not visually better than 8k244 blackscreen :creep:
     
  9. DarkFlare69
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    DarkFlare69 GBAtemp Psycho!

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    That's what I thought. The XXXbox one is powerfuler than wii u
     
  10. Sheimi

    Sheimi A cute Vixen!

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    But can the Xbone play games without it crashing constantly?
     
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  11. Slartibartfast42

    Slartibartfast42 GBAtemp Advanced Fan

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    But can the Xbox play Nintendo games? A console that can't play Nintendo games is like a car that can't go on the highway.
     
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  12. Dodo764

    Dodo764 Newbie

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    Please................................
     
  13. kardus

    kardus Advanced Member

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    You're right, the only one out of those that run at 1080p60 is smash 4, and it's because it's not graphics intensive. Mariokart is 720p native and I think bayonetta is either 720 or 1080, but the fps is closer to 20-40 for bayonetta 2.
     
  14. VinsCool

    VinsCool Comfortably Numb

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    hmmmBayonetta 2 has a solid 60 fps.
     
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  15. kardus

    kardus Advanced Member

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    The numbers I quoted were a bit low, but it still dips in the low/mid 30s during intensive fights with a lot going on. The only time it's ever 60 fps is with barely any enemies on the screen or just running around simple environments, and cut/sub scenes. It's not 'solid' at all.

    In addition to that, it's not even 1080p native and it has no antialiasing whatsoever, a lot of models look like crap (jagged lines everywhere, you can't really tell this on the gamepad or smaller screens, but definitely on larger screens).

    Don't get me wrong I enjoy the franchise, it's one of my favourites but nintendo really dropped the ball with performance on this. You would think that choosing not to polish the game would allow them to get better benchmarks on it, but you don't get any of these with that title. The game itself is great though.
     
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  16. TecXero

    TecXero Technovert

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    Yep, that's what happens when you get well optimized games that go for good aesthetics and gameplay rather than trying to look as "realistic/cinematic" as possible.
     
  17. WiiCube_2013

    WiiCube_2013 GBAtemp Guru

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    The games are more of 360/PS3-level so they can manage to have them 1080p60, not all but some.
     
  18. Foxi4

    Foxi4 On the hunt...

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    All three current gen consoles are capable of 1080p @ 60 FPS, it's not something unusual. The Wii U's bandwidth is indeed impressive, but only in regards to the eDRAM, its RAM is the slowest out of the three. This also doesn't make the GPU any stronger which is the whole crux with the system. The setup is similar to that of the Xbox One which uses embedded ESRAM at 102 GB/s to help up the DDR3 RAM at 68 GB/s to peak at about 192 GB/s total throughput.
     
  19. The Real Jdbye

    The Real Jdbye Always Remember 30/07/08

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    Indeed it can.
    The problem these days is that developers push the consoles beyond their capabilities and they have to dial something down to make them run well, and you end up with games that run at 720p or low FPS (or both)
    This seems to be less of an issue on the Wii U (at least for exclusives), I guess developers are more aware of the limitations since they are more limited by it than on other consoles. Still it's a problem that plagues every current-gen console. I'd rather have a game running at 60 FPS with some of the post processing dialled down but that's just me.