make sure what ever program your using is up to date. make sure you have the lastest patches of the translation. You can try another tool like GabrieloRomTools.
i'm using the latest hackingtoolkit9ds for extracting but can't seem to rebuild it (vcruntime.dll error showing up) so I'm using hackingtoolkit3ds to rebuild by moving all the files..
i'll try gabrielo
Post automatically merged:
i don't know where i messed up but it seems that the game disappeared from my screen, fbi and even in software management after installing my rebuilt cia from gabrielo.
This are the things I did in order:
-extracted ncch > patched the archive_a.fa using xdeltaui > output archive_a.fa> replaced the one from romfs folder
-rebuild ncch > edited.cxi showed up
-extracted the update cia > contents.0000 and 0001 showed up
-rebuild cia > chosen the cxi file > added contents.0000 and 0001 respectively > file.cia showed up
-transferred the cia to my 3ds > installed using updated fbi > black icon replaced the snackworld icon > tried running it but sd card removed error showed up and the system restarted.
-after restart, the game disappeared from everything. even tried searching the title id using godmode but its not there.
i'm doing this for days now after my work and i'm a bit down knowing it just came to that and probably even my save file is gone.
You do realize that it is against tos for anyone to provide base games. go find it yourself. the process for adding the translation is provided once ya get it.
I don't understand how to patch this for 3ds using xdelta patcher gui. My main problem was trying to figure out the output file and what to put for it. I've looked up what to do for that and some people say that you just put a file name for the file you patch, wile others say that it's due to different versions of xdelta patcher gui being different. I do wish that there was an easier way to patch this game to translate it to english, so if anyone knows an easier way to do this, do let me know.
I don't understand how to patch this for 3ds using xdelta patcher gui. My main problem was trying to figure out the output file and what to put for it. I've looked up what to do for that and some people say that you just put a file name for the file you patch, wile others say that it's due to different versions of xdelta patcher gui being different. I do wish that there was an easier way to patch this game to translate it to english, so if anyone knows an easier way to do this, do let me know.
the output file would be the name of the file you want to make. so it can be named whatever. Just note what path its being saved to so you know where its being saved to.
the output file would be the name of the file you want to make. so it can be named whatever. Just note what path its being saved to so you know where its being saved to.
I think that either someone needs to make a video on how to patch the game to engilsh for 3ds or their needs to be an easier way to patch the game because I don't understand how to do this. I spent 3 hours trying to figure out what to do. I don't understand what to put as the output file for xdelta patcher UI. The tools used to extract the game and update were extremely confusing. The questions and answers section didn't even help me at all. I did use the rom patcher provided in the Q&A section to patch the games, and when I did do this and put the games on my sd card and installed them with FBI, the games did install but would immediately stop due to an error, which is probably due to the .fa formatted files I think, but idk. Basically I need a tutorial showing how to patch the game or someone needs to make an easier way to patch the game, like making files for the game to put in a romfs folder for this game, because I don't know how to do this.
Post automatically merged:
I no longer need help getting the english patch for this game because I found a rom online.
It's not abandoned, considering it's 95% complete. This is a free fan translation we do on our free time, we spend most of our time on other more rewarding projects.
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I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
@TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one
I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
@Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though