Hacking The Definitive Guide to Wii U Hacking

Deathbot64

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So with TCP Geoko im trying to back up hyrule warriors, and im getting connected with the system, i even tried reconnecting a few times to see if it would work and it did. But the moment i try to read fsa the program stops, then disconnects with my console and it wont reconnect until i reset it, what can i do it make it work
 

hapse

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Hey just wanted to let you know that it seems the map seems to be a bit off in the local hosted hacks, here's the fix:

<map name="homebrumap">
<area shape="rect" coords="150,145,265,220" onclick="gotoPayload('osdriver-aio/')">
<area shape="rect" coords="150,235,265,310" onclick="gotoPayload('loadiine/')">
<area shape="rect" coords="150,325,265,400" onclick="gotoPayload('dumpiine/')">
<area shape="rect" coords="150,415,265,490" onclick="gotoPayload('tcpgecko/')">
<area shape="rect" coords="150,505,265,580" onclick="gotoPayload('cafiine12/')">
<area shape="rect" coords="150,595,265,670" onclick="gotoPayload('wupinstaller/')">
<area shape="rect" coords="150,685,265,760" onclick="gotoPayload('nnu-patcher/')">
<area shape="rect" coords="150,775,265,850" onclick="gotoPayload('gc-to-vpad/')">
<area shape="rect" coords="150,865,265,940" onclick="gotoPayload('updatedeleter/')">
</map>
 

worm28

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So with TCP Geoko im trying to back up hyrule warriors, and im getting connected with the system, i even tried reconnecting a few times to see if it would work and it did. But the moment i try to read fsa the program stops, then disconnects with my console and it wont reconnect until i reset it, what can i do it make it work
I have the same problem when i click on read fsa tcpgecko disconnects and freezes my console the music still plays but the console is frozen. I dont think anyone has found a fix for it yet.
 
Last edited by worm28,

hapse

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How do I get TCP Gecko to run?
Firmware Version Required:
3.1.0, 4.1.0, 5.0.0, 5.3.2, (5.4.0 ready)

Pretty sure 5.0.0, 5.3.2 and 5.4.0 is not supported, at least the TCP Gecko client does not support anything over 4.1.0 (checked the newest source files) so is there another client that works with 5.3.2? Else TCP Gecko is useless on anything newer than 4.1.0
 

Deathbot64

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Pretty sure 5.0.0, 5.3.2 and 5.4.0 is not supported, at least the TCP Gecko client does not support anything over 4.1.0 (checked the newest source files) so is there another client that works with 5.3.2? Else TCP Gecko is useless on anything newer than 4.1.0
Is that true
 

fiveighteen

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Bummer. I saw that already but didn't understand how to do it either.
You can always try resetting in the Internet Browser settings and maybe that will change something up for you.

Awesome guide thanks for this! Just picked up the Mario Kart pre installed bundle with dlc. Haven't opened it up yet, does the dlc come pre installed? And if not, am i able to install the dlc without updating the console?

Thanks!
I'm betting you opened it by now :P but I'm really not sure if DLC is preinstalled too. If it's not, you can update to 5.3.2 via disc, spoof to 5.5.0 with WUP Installer, and then use NNU-Patcher to get to the eShop channel to download it.

So with TCP Geoko im trying to back up hyrule warriors, and im getting connected with the system, i even tried reconnecting a few times to see if it would work and it did. But the moment i try to read fsa the program stops, then disconnects with my console and it wont reconnect until i reset it, what can i do it make it work
I'm pretty sure I've seen others with this a few pages ago; search around, but I'll try to look for you too :)

Hey just wanted to let you know that it seems the map seems to be a bit off in the local hosted hacks, here's the fix:

<map name="homebrumap">
<area shape="rect" coords="150,145,265,220" onclick="gotoPayload('osdriver-aio/')">
<area shape="rect" coords="150,235,265,310" onclick="gotoPayload('loadiine/')">
<area shape="rect" coords="150,325,265,400" onclick="gotoPayload('dumpiine/')">
<area shape="rect" coords="150,415,265,490" onclick="gotoPayload('tcpgecko/')">
<area shape="rect" coords="150,505,265,580" onclick="gotoPayload('cafiine12/')">
<area shape="rect" coords="150,595,265,670" onclick="gotoPayload('wupinstaller/')">
<area shape="rect" coords="150,685,265,760" onclick="gotoPayload('nnu-patcher/')">
<area shape="rect" coords="150,775,265,850" onclick="gotoPayload('gc-to-vpad/')">
<area shape="rect" coords="150,865,265,940" onclick="gotoPayload('updatedeleter/')">
</map>
Thank you so much for diving into that while I've been away!

Pretty sure 5.0.0, 5.3.2 and 5.4.0 is not supported, at least the TCP Gecko client does not support anything over 4.1.0 (checked the newest source files) so is there another client that works with 5.3.2? Else TCP Gecko is useless on anything newer than 4.1.0
Well 5.4.0 isn't yet since we have no Kernel Exploit lol, but 5.3.2 is for sure since I've been using it the last couple months (which is the one in the DefinitivePackage). I need to get another updated pyGecko into it though (the one that works with Loadiine) so I'll definitely test it before uploading.
 

hapse

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Well 5.4.0 isn't yet since we have no Kernel Exploit lol, but 5.3.2 is for sure since I've been using it the last couple months (which is the one in the DefinitivePackage). I need to get another updated pyGecko into it though (the one that works with Loadiine) so I'll definitely test it before uploading.
Ah I haven't tried pyGecko yet, I've only messed about with TCP Gecko https://github.com/Chadderz121/tcp-gecko-dotnet , you might wanna change the package since the included tcp gecko only works with 4.1.0 or lower.
Keep up the great work :)
 

xem

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Hello, sorry for the dumb questions but:

- why are there two different loadiine versions? Is one better than the other?
- before following the loadiine tutorial, do we have to install an exploit?
- browser / kernel exploits are permanent or are they to launch at each console startup or each game played with loadiine?

Thanks!
 

[^Blark^]

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Hello, sorry for the dumb questions but:

- why are there two different loadiine versions? Is one better than the other?
- before following the loadiine tutorial, do we have to install an exploit?
- browser / kernel exploits are permanent or are they to launch at each console startup or each game played with loadiine?

Thanks!

1.?? Idk this answer but I believe it's just diff file structures and also dimok loadiine doesn't load snes injected .rpx but other one does.
2. yes loadiine requires modified kernel
3. no its not permanent you have to re run kexploit everytime WiiU shuts off.
 
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fiveighteen

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Ah I haven't tried pyGecko yet, I've only messed about with TCP Gecko https://github.com/Chadderz121/tcp-gecko-dotnet , you might wanna change the package since the included tcp gecko only works with 4.1.0 or lower.
Keep up the great work :)
I think the pyGecko works with the TCP Gecko Client too? Idk. I have some things I need to get figured out lol, which was the whole point of this thread so that others don't have to mess around with 4 different versions of one hack.

1.?? Idk this answer but I believe it's just diff file structures and also dimok loadiine doesn't load snes injected .rpx but other one does.
:blink: I wasn't aware of this. golden45's works with injected RPX and dimok's doesn't? I'll have to include both in the next DefinitivePackage update until they get their collaborative version finished.
 

Deathbot64

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Pretty sure 5.0.0, 5.3.2 and 5.4.0 is not supported, at least the TCP Gecko client does not support anything over 4.1.0 (checked the newest source files) so is there another client that works with 5.3.2? Else TCP Gecko is useless on anything newer than 4.1.0
I got it working with 5.3.2 spoofed to 5.5.0, but i cant connect to hyrule warriors yet, it always seems to crrash the game. But i did get it to work with rayman legends and super mario 3d land(which is installed on the console), but which rayman there is a file will make the system think the disc is dirty when i try to extract it on my computer, what can i do?
 

fiveighteen

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Anybody seen this yet?

https://twitter.com/naehrwert/status/655782468688199680

Now how to hunt on of these down :P
Thanks. Added info from naehrwert and Hykem's IOSU and emuNAND findings to the OP.

Hey just wanted to let you know that it seems the map seems to be a bit off in the local hosted hacks, here's the fix:

<map name="homebrumap">
<area shape="rect" coords="150,145,265,220" onclick="gotoPayload('osdriver-aio/')">
<area shape="rect" coords="150,235,265,310" onclick="gotoPayload('loadiine/')">
<area shape="rect" coords="150,325,265,400" onclick="gotoPayload('dumpiine/')">
<area shape="rect" coords="150,415,265,490" onclick="gotoPayload('tcpgecko/')">
<area shape="rect" coords="150,505,265,580" onclick="gotoPayload('cafiine12/')">
<area shape="rect" coords="150,595,265,670" onclick="gotoPayload('wupinstaller/')">
<area shape="rect" coords="150,685,265,760" onclick="gotoPayload('nnu-patcher/')">
<area shape="rect" coords="150,775,265,850" onclick="gotoPayload('gc-to-vpad/')">
<area shape="rect" coords="150,865,265,940" onclick="gotoPayload('updatedeleter/')">
</map>
Just got home and investigated this further and realized what a dumb mistake a made. I essentially skipped a row but linked them all in order as if I hadn't. Super oops. Thanks again @hapse.
 
Last edited by fiveighteen,

WHEELMAN

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hello should wait for 5.5.0 softwear? i did not update i had to give my wii u nintendo to fix disc drive and they update it should buy new wii u that has 5.32 or lower i have lot of usa game games for wii u disc and want to rip them is there way yet ?
 

Ridge

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hello should wait for 5.5.0 softwear? i did not update i had to give my wii u nintendo to fix disc drive and they update it should buy new wii u that has 5.32 or lower i have lot of usa game games for wii u disc and want to rip them is there way yet ?

If you have a 5.5.0 Wii U now I suggest you wait.
 

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