Terraria spinoff game "Terraria Otherworld" has been cancelled

TOW Transparent Logo Small.png

Posted today on the official Terraria forums was the news of the cancellation of the Terarria spinoff title Terraria Otherworld. Developer Re-Logic announced that the game was behind schedule and development had become too troubled for the company to let the project continue. Otherworld was initially revealed about three years ago, and would use the concept from the popular Terraria series, and try to take a new approach at the series, while using the same base game of Terarria to do such. The first sign that the game was having issues in its development was when Engine Software had stopped working on it, and Re-Logic hired Pipework Studios to help collaborate instead.

As you all know from when we first announced the game a long while ago – and as we repeated in our subsequent posts - Re-Logic’s focus has and always will be on delivering complete and quality game experiences to our fanbase. Just to underscore it once more, this means that we will not compromise game quality for speed to market or for any other reasons within our control. Our team has a clear vision for this game – one that we shared with all of you with much shared excitement – and, in spite of all of our efforts, the current state of the game remains equal parts far from that vision and beyond behind schedule from our initial planning when we shared Otherworld with all of you three years ago. Progress has absolutely been made during that time – but unfortunately, a very thorough status review of the game versus its intended design showed both the Re-Logic and 505/Pipeworks teams that things were quite a bit further away from the finish line than we had imagined.

Though the spinoff was cancelled, further development on the original Terraria game will not be impacted, and a new update is currently being worked on.

:arrow: Source
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    Sonic Angel Knight @ Sonic Angel Knight: :blink: