it works for meIs this compatible with FW 13.0.0 Atmosphere?
You need to patch Atmosphère to unlock the higher frequencies. You don't need to modify/unlock Sys-CLK if you only want to overclock the RAM. 1600MHz just means the highest frequency, if you unlocked till 1862MHz then 1600 in Sys-CLK actually means 1862.So I read the last few pages, because I want to OC the Memory of my v0 Erista.
There is really no way to do this with just the uncapped sys-clk?
Or is there a PreBuild one I can try/use?
Corruption definitely is a thing so make backups. There's almost no power increase and heat is (at least to me) unknown. Almost no extra heat to the readable values. Iirc Monster Hunter Rise was bad optimized and needs more than 1600MHz RAM to get a stable 60FPS. 1996.8MHz was either enough or not yet. It really depends on the silicon lottery though, your RAM may not even reach 2133MHz with 1.3V. Don't ever go over 1.2V, it's not worth it. Patches for 1996.8MHz require different tables though.how much performance benefit do people see going to 1862 or 2100 in a demanding game @ 60fps like MH rise?
Likewise how much additional heat? I understand power must be kept in check.
On a v0 Erista
Im trying to decide if its worth the effort for me to do this.
Im on sysnand so would also need to make a copy to emnand so I don't risk corrupting the main and in testing correct?
any link to the latter?There's TinyMemBenchNX and MemtesterNX.
timot@TIM-WX MSYS /c/compile/Atmosphere-1.2.1
$ patch -n < pcv_ram_oc.diff
patching file build.sh
can't find file to patch at input line 13
Perhaps you should have used the -p or --strip option?
The text leading up to this was:
--------------------------
|diff --git a/stratosphere/loader/source/ldr_patcher.cpp b/stratosphere/loader/source/ldr_patcher.cpp
|index 99385fc5..dfc5f5d7 100644
|--- a/stratosphere/loader/source/ldr_patcher.cpp
|+++ b/stratosphere/loader/source/ldr_patcher.cpp
--------------------------
File to patch:
Skip this patch? [y] y
Skipping patch.
2 out of 2 hunks ignored
patching file ldr_pcv_patch.cpp
patching file ldr_pcv_patch.hpp
For anyone else that wonders where it is, in the #oc-discussion channel in the RetroNX server on Discord. ZachyCatGames posted a new file this week. Also, make sure to use the command I sent.A new diff file? where is it posted?
nvm diff applied just need a working compile environment
So, does this mean, I have to patch the source code and recompile atmosphere, when I would like to play BOTW withYou need to patch Atmosphère to unlock the higher frequencies. You don't need to modify/unlock Sys-CLK if you only want to overclock the RAM. 1600MHz just means the highest frequency, if you unlocked till 1862MHz then 1600 in Sys-CLK actually means 1862.
docked_cpu=1224
or what do you mean by "higher frequencies"?docked_cpu=1224
recommended for BOTW or is it better to more overclock for this game?