This should be able to answer both questions: https://guide.sdsetup.com/#/Can anyone link a tutorial how to send a payload using Android?
Also, what is nand and should i do a backup after i already hacked mine?
Cheers
This should be able to answer both questions: https://guide.sdsetup.com/#/Can anyone link a tutorial how to send a payload using Android?
Also, what is nand and should i do a backup after i already hacked mine?
Cheers
You're fine, Use briccmii or hekate to check your fuses.My switch original firm is 4.0.1, i upgraded it to 5.0.1 using the ChoiDujourNX guide and forcing the autoboot RCM, everything works perfect, but last night when i turned on my switch i forgot to put my sd card back in the switch and i ran the payload to boot it up, a few white and red text appeared and then my switch booted into the os, of course i wasnt able to tun hblauncher and i inmediatly turn it off to insider my SD card and do the whole thing again, my question is did i fuck up and burned my fuses by not having the SD inside my switch or im still ok with my fuses not burned? how do i test which or what fuses iv burned so far if any?
use 90dns or SXOS stealth mode.anybody knows how t connect online without being banned? i just need to connect to use retroarch for downloading cores. thanks
Kind of. Each update is a multiple of 65536 meaning every subsequent update is the multiple of 65536. For example, v196,608 is the third update for a game. However this doesn't necessarily correspond to the version number, just the order in which the update was released. That type of information would have to be divulged from other sources/I'm not even sure how to ask this question, so I'll use examples. Say I have an update file that's v589824. Is there a way to tell what this is in standard numbering that shows up in a game menu, for example version 1.9?
Unless you enter RCM by bridging pins 9 & 10 on a modified Joy-Con, the update should be fine. And the update comes from the firmware you installed, not from the Internet.Hi, i have recently updated to 6.0.1 using Choidejur and now I am continually getting pops regarding a joycon update whenever I want to play a game. What is this update for, should I update my joycons? how should I update them as I am in airplane mode because of SXOS.
Much obliged for any advice! ^^
You're fine, Use briccmii or hekate to check your fuses.
briccmii- https://switchtools.sshnuke.net/
You can grab the latest SD Files which has an FTP sysmodule which means it'll allow your Switch to run FTP in the background if you select the corresponding Launch Configuration. More instructions can be found on the GitHub page where the SD files can be downloaded from.U were right, no fuses burned here tyvm :-) do u also happen to know a good working ftp server for switch?
No since Nintendo does not track IP addresses (and even if they did, a dynamic IP address or a VPN can bypass that detection).I have two switches and only intend to hack 1, is there any risk of my clean switch (or others in my household) being banned? I don’t intend to play online on the hacked one anyways, so what is the actual set back to being banned?
You can grab the latest SD Files which has an FTP sysmodule which means it'll allow your Switch to run FTP in the background if you select the corresponding Launch Configuration. More instructions can be found on the GitHub page where the SD files can be downloaded from.
No since Nintendo does not track IP addresses (and even if they did, a dynamic IP address or a VPN can bypass that detection).
You can grab the latest SD Files which has an FTP sysmodule which means it'll allow your Switch to run FTP in the background if you select the corresponding Launch Configuration. More instructions can be found on the GitHub page where the SD files can be downloaded from.
No since Nintendo does not track IP addresses (and even if they did, a dynamic IP address or a VPN can bypass that detection).
Unlinking the NANDs is basically keeping track of 2 different Nintendo folders, one for EmuNAND and one for SysNAND. This is because the Nintendo folder houses all installed content (but not saves) which includes games, updates, and DLC.Thanks for the response! Currently you can only create a EmuNAND through SXOS right? Are you then able to unlink the SysNAND and EmuNAND and boot into the EmuNAND? I’ve only hacked my 3DS so my experience with this stuff is still rather limited, I guess I’m just trying to determine if now is the appropriate time to start hacking my switch or to wait for further development.
You actually have more to lose by unlinking the account than keeping it linked. For one, certain games require a linked account or they refuse to launch such as the NES app or Pianista. Secondly, you cannot link an account after being banned so if you don't have one linked but your console gets banned, it is now impossible for you to use such applications on the banned console. Lastly, bans primarily affect consoles not accounts; so long as the console isn't hacked, it should not be affected by any consoles who are hacked/banned and associated with it.Speaking of owning two units but only hacking one of them: should I sign out of eShop and completely disconnect my Nintendo account from the Switch that I'm currently using and now intend to hack, or does it not matter because if I somehow, someday, do get banned then it will only affect my actual Switch, and not the Nintendo account?
Either or. The choice is entirely up to you. Just know that any installed content will make the NAND backup larger if you compress it afterwards using something like Winrar or 7zip.As I'm aware, saves are internally on the storage. Is it okay for me to just delete all my digital games (and physical entries) from my Switch before making a NAND/EMMC backup? If I ever go back to OFW I can just redownload/reinsert these games and the saves should still be there accordingly. Or is it better to just back it up as a whole right now?
And once I've made that backup and put it away somewhere safe, will those files remain when I run CFW? I want to have more internal storage space for NSPs so should I just delete my legit digital games from the system (on CFW, post-backup) or just do it before making a backup?
According to a person who uses 90DNS, they cannot use the app which means using it involves connecting to Nintendo's servers so its still not safe nor will it ever be safe to use anything online with CFW.I’m using CFW and have had the system in airplane mode since the first day of using it.
Now that YouTube is out, is it possible to go online to use YouTube while also blocking all contact with Nintendo to avoid a ban?
Either or. The choice is entirely up to you. Just know that any installed content will make the NAND backup larger if you compress it afterwards using something like Winrar or 7zip.
CFW and OFW use the same system storage so anything in OFW will persist in CFW; the only way to separate these is by using EmuNAND but its only been implemented in SX OS and is not the EmuNAND solution implemented in the past. If you want to make more room for CFW/homebrew, you would have to remove/backup anything you have in advance.
Windows 7, 8, and 10 are supported. Don't know about older versions on the other hand.Is it possible to do all the initial preparation on a Windows 7 PC or do I need to have Windows 10? (drivers, compatibility)
I have an old Win7 laptop but might do a dual-boot if Win10 is necessary for TegraRMCGui and others. I'm on Mac but I'm not very confident of getting the best result on it.
Windows 7, 8, and 10 are supported. Don't know about older versions on the other hand.