Hacking SWITCH NOOB PARADISE - Ask questions here

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I see, thanks!

Since I got "No main boot entries found.. check that bootloader/hekate_ipl.ini..." problem in the Hekate "Launch"-option, does my hekate_ipl.ini file look correct?


[config]
autoboot=0
autoboot_list=0
bootwait=3
backlight=100
noticker=0
autohosoff=0
autonogc=1
updater2p=0
bootprotect=0

Should the hekate_ipl.ini in the bootloader be the same as the hekate_ipl.ini in the bootloader/ini folder?

[config]
autoboot=0
autoboot_list=0
bootwait=0
autohosoff=0
autonogc=1
updater2p=1
backlight=100

[CFW - sysMMC]
fss0=atmosphere/package3
kip1patch=nosigchk
atmosphere=1
emummc_force_disable=1
icon=bootloader/res/icon_payload.bmp

[CFW - emuMMC]
fss0=atmosphere/package3
kip1patch=nosigchk
emummcforce=1
atmosphere=1
icon=bootloader/res/icon_payload.bmp

[Stock - sysMMC]
fss0=atmosphere/package3
emummc_force_disable=1
stock=1
icon=bootloader/res/icon_switch.bmp

The firmware is 18.1.0, with latest Hekate and Atmosphere.

looks correct but it should be inside the bootloader folder instead of bootloader/ini
 
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looks correct but it should be inside the bootloader folder instead of bootloader/ini
Now it works, thanks. Is the bootloader/ini folder for other ini files?

Another question, I have the latest sys- and sigpatches, but when checking Ultrahand, I can see that
"noncasigchk_new" and "nocntchk" are unpatched. Are these unpatched due to firmware or other reasons?
 
Now it works, thanks. Is the bootloader/ini folder for other ini files?

Another question, I have the latest sys- and sigpatches, but when checking Ultrahand, I can see that
"noncasigchk_new" and "nocntchk" are unpatched. Are these unpatched due to firmware or other reasons?

No, the ini folder is just for the template to be stored at. I don't really use ultrahand so I can't help you on that.
 
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Not to go all dictionary on you, but if one is speaking informally, couple is loosely defined as an "indefinite small number". Say, if someone tells me they're "going to be a couple of hours", I don't get irate if they don't show up after two hours go by. On the other hand, I don't know anyone who refers to the quantity two as a "couple" when they are not speaking about people. So if someone tells me "a couple of hours", that could be anything from one to six, at least in my mind.

The dictionary defines "couple" as two or a small number. No one in the world says "I'll be back in a couple of hours" and means it could be six hours. No one says "I'll take a couple of those doughnuts" and means a half dozen. And you "don't know anyone who refers to the quantity two as a "couple" when they are not speaking about people"? What? LMFAO! You've never heard of people in a romantic relationship being referred to as a couple? Or how about the TV series The Odd Couple? Or a term like "What a couple of weirdos"? Pretty sure anyone saying that isn't referring to an entire group of people. Never in my 50+ years of life have I ever heard someone use the term "couple" to define a group of people or a time frame up to 6 hours long. Never.
 
Okay, let me actually explain. exFAT makes a trade of safety for speed. FAT32 has two copies of the file allocation table, while exFAT only has one. This matters for performance on devices that can reach the full 10 Gbps (or more on Thunderbolt) that you may get with external drives. It does NOT matter for the SD card reader in the switch. Having only one copy means that if you interrupt a write at a bad time, you're left with a corrupt table, and no backup. The Switch exFAT driver has supposedly become much better compared to the launch version (exFAT was added in an update), but it still has this easier potential for corruption, especially with homebrew.
I see, makes sense, I went with Fat 32 and 64Kbit cluster size and a 1TB micro SD card everything works like a charm. I think I know what you mean, I had an issue with a micro SD card once where everything seemed lost and the reason was that the register was damaged, I could retrieve the images on it with a recovery tool quite easily though. I guess because of stupid exFat we have the "first eject drive before taking it out" rule, and if for whatever reason the pc is writing something in the registry when you pull the card out, it can get damaged, would happen with fat 32 too but it has a secure backup basically, I see.

Most title installers can do it. Some do not like if you have a lot of files (e.g. TinWoo and family), and some are fine with the entire thing loaded up (DBI, Tinfoil)
In the end I went the PC USB Installer route, using Awoo and NS-USB Loader. It worked well, for the most part, a few DLC or Update files seem to not have been compatible for whatever reason, but at least for the updates I was able to redownload them and they then installed correctly.
 
No, the ini folder is just for the template to be stored at. I don't really use ultrahand so I can't help you on that.
Thanks!

It seems that when I boot from 'Launch -> cfw - emummc', these two are unpatched. But when I boot from 'Payloads -> fusee.bin', they are patched. What could the issue be then?

Edit: I removed "kip1patch=nosigchk" from the hekate_ipl.ini file, now are these patched when launching 'cfw - emummc'.
 
Last edited by Yoshi_yogurt,
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hello there. i have a question about debug development switch homebrew.

right now i have a plan

configure gdb run for on switch

someone have issues with connect to switch by wifi?

in my point i have some issue with timeout.
i will tried to use aarch64-none-elf-gdb or gdb-multiarch == same result
maybe someone could take a guide.
how to configure debug on usb or some easier way?
 
Hello, I just followed the ifixit guide to installing a new fan, and now am getting a blank screen when injecting the payload. (The system is in auto-rcm mode, has been for years). Backlight comes on, after inject, but nothing else. Tried 5 cables, three pc ports, and two phones. One phone fails with sending payload failed at 61440, but everything else is getting to the backlight. I tried running the other tools in TegraRcmGui 2.6 and found that biskey dump seemed to work linux claimed to work right (still just got backlight) and memloader stuff did not show anything mounting to the pc. I thought that before trying anything else I should ask for advice here. I replaced the fan since it started showing overheat message and fan had been loud before. Thank you everyone for your hard work that has made it possible to enjoy this for years already.
 
Hello, I just followed the ifixit guide to installing a new fan, and now am getting a blank screen when injecting the payload. (The system is in auto-rcm mode, has been for years). Backlight comes on, after inject, but nothing else. Tried 5 cables, three pc ports, and two phones. One phone fails with sending payload failed at 61440, but everything else is getting to the backlight. I tried running the other tools in TegraRcmGui 2.6 and found that biskey dump seemed to work linux claimed to work right (still just got backlight) and memloader stuff did not show anything mounting to the pc. I thought that before trying anything else I should ask for advice here. I replaced the fan since it started showing overheat message and fan had been loud before. Thank you everyone for your hard work that has made it possible to enjoy this for years already.

Does it boot to hekate?
 
Nope, only the backlight comes on with nothing on screen. As far as i can tell, my fan replacement did not come near lcd screen cable, and if there is no sd something should still appear on the screen?

If you inject atmosphere it expect files from the sd card. If you inject hekate it goes to hekate menu.
 
If you inject atmosphere it expect files from the sd card. If you inject hekate it goes to hekate menu.
Thanks for the clarification, on PC I have been trying hekate_ctcaer6. 2.2.bin and on phone using rekado with auto downloaded hekate.bin [6.2.2] so I am assuming that is the correct thing to try?
 
Yeah try to see if it boot into hekate first
It will not, just does the blank screen with backlight. I put it directly on charger for tonight and can try again in the morning.

Edit: Same behavior. I am assuming something happened with the hardware but not sure what could cause this.
 
Last edited by ILOVETOPLAYNESGA,
Hey everyone,
I have sysnand which I use to play online and I also have emummc which I have used single player mostly to play with cheats and stuff.
If I want to move the save for a single player game like totk from emummc to sysnand, will I be able to do that with jksv or is that bannable?
 
Hello new here I recently upgraded my sd card from 128gb to 256gb and I used NxNandManager to transfer over files over to my new sd card but now when I try to install new back ups using aww installer I get errors and corrupted data
 
Hey everyone,
I have sysnand which I use to play online and I also have emummc which I have used single player mostly to play with cheats and stuff.
If I want to move the save for a single player game like totk from emummc to sysnand, will I be able to do that with jksv or is that bannable?
Any CFW and/or homebrew can induce a ban.
Hello new here I recently upgraded my sd card from 128gb to 256gb and I used NxNandManager to transfer over files over to my new sd card but now when I try to install new back ups using aww installer I get errors and corrupted data
It sounds like you're missing the patches on your new SD card. Download them from this thread.
 
Hi there,

I have a fresh EMUMMC Atmosphere CFW with a backup of the SYSMMC. All games and progress saves work from the OFW except Mario Kart 8 save. That progress got reset.

When I check with JKSV it shows correct save information like playtime, but the game itself doesn't show the progress.

Tried manually dumping and restoring from sysmmc to emummc but without success.

I heard MK8 can be particularly difficult with saves. Does anyone have an idea that could point me in the right direction?

Thanks in advance.
 
Hi there,

I have a fresh EMUMMC Atmosphere CFW with a backup of the SYSMMC. All games and progress saves work from the OFW except Mario Kart 8 save. That progress got reset.

When I check with JKSV it shows correct save information like playtime, but the game itself doesn't show the progress.

Tried manually dumping and restoring from sysmmc to emummc but without success.

I heard MK8 can be particularly difficult with saves. Does anyone have an idea that could point me in the right direction?

Thanks in advance.
I never had trouble restoring a Mario Kart save, so it's probably not any harder to restore than others. I would try with DBI also to transfer the save. I know DBI has bad press right now but it never failed me.
 
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Okay, so I figured it out.
Seems even though I did an SYSMMC backup and transfered the files correctly (or so I thought),
the latest game update didn't transfer for MK8.
After dumping the game update manually from SYSMMC and applying that within EMUMMC -> restoring the save file, all seems working.

I thought I followed the switch.hack.guide to the letter for creating an EMUMMC based on the current SYSMMC, what did I miss that "some?" game updates didn't properly transfered?

I never had trouble restoring a Mario Kart save, so it's probably not any harder to restore than others. I would try with DBI also to transfer the save. I know DBI has bad press right now but it never failed me.
Thanks, kinda confirmed my suspicion of a "stupid" error on my side. DBI had been great for me too! Lightweight, to-the-point, yet powerful.
 
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