Homebrew RELEASE Switch Backup Manager 1.0

Does version 1.1.0 works for you when adding nsp?

  • Yes

    Votes: 14 93.3%
  • No

    Votes: 1 6.7%

  • Total voters
    15
  • Poll closed .

whateverg1012

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@GibaBR

Excellent tool, NSP management is so incredibly useful. Can you add the feature of being able to scrap files inside all directories of the parent folder? When I select a folder (example NSPs) and another folder is inside it (example Zelda BOTW) it doesn't scrap the files inside the Zelda BOTW directory, meaning I have to manually add each one.

Edit: Also certain NSPs show up as red in the list even though they are the latest update.
 
Last edited by whateverg1012,

Drejj

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Why does the scan stop when it encounters a single error? Can't it just ignore the corrupt file and continue?
Code:
2018-07-28 09:28:22.343 [INFO]    Searchng for new files on J:\Switch\_NSPOUT
2018-07-28 09:28:22.369 [INFO]    Adding NSP file: 1-2-Switch [01000320000cc000][v0]
2018-07-28 09:28:22.398 [INFO]    Extracting NSP file.
2018-07-28 09:28:26.111 [ERROR]   Directory tmp was not created ?!
2018-07-28 09:28:26.119 [ERROR]      at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileSystemEnumerableIterator`1.CommonInit()
   at System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
   at System.IO.Directory.GetFiles(String path, String searchPattern)
   at Switch_Backup_Manager.Util.GetFileDataNSP(String file)
2018-07-28 09:28:26.120 [ERROR]      at System.Linq.Enumerable.First[TSource](IEnumerable`1 source)
   at Switch_Backup_Manager.Util.GetFileDataNSP(String file)
 

Garou

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thanks a lot but listing games from SD card is currently too slow (using a U1 microsd card) and it'll only show after all files have been read
is it possible to update the list every single time it has successfully read a file?
 

GibaBR

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Why does the scan stop when it encounters a single error? Can't it just ignore the corrupt file and continue?

OK, next release will be exclusive for resolving bugs.
Problem with this is that I can't reproduce it here... All works flawless.
Your files are on a network mapped drive?

--------------------- MERGED ---------------------------

thanks a lot but listing games from SD card is currently too slow (using a U1 microsd card) and it'll only show after all files have been read
is it possible to update the list every single time it has successfully read a file?

It's very slow for .NSP files... I'm working on that.
I'm thinking of making a cache for sdcard too. That would make things faster.

--------------------- MERGED ---------------------------

Does it support scene releases in *rar archives?
No.

--------------------- MERGED ---------------------------

would love a mac version! <3
Sorry about that, I don't own a MAC and couldn't even test it. Its .NET maybe there is some way of running it using mono or wine. Don't know.

--------------------- MERGED ---------------------------

@GibaBR : possible to make it offline because i can't open it without internet :(
Never tested it :P
You can download manually nswdb.xml from http://nswdb.com/ and put on app dir.
Next version I'm going to allow this, but of course you would have to mannualy update nswdb.xml file.
 
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Garou

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It's very slow for .NSP files... I'm working on that.
I'm thinking of making a cache for sdcard too. That would make things faster.
speaking of nsp, is there a way to see which FW required
I was downloading nsp update for mario tennis aces v1.1.2 (v196608), while the masterkey revision info states 3 (4.0.0-4.1.0) but when I try running on my 4.1.0 switch, it still asks for system update

apparently there is a way
using hactool you can unpack the nsp and the required FW information is in the xml file. although still cannot decipher how those numbers reflect a FW number
details here https://gbatemp.net/threads/play-ns...e-reinx-hactool-tinfoil-extracted-nsp.512921/
 
Last edited by Garou,

stewacide

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would love a mac version! <3

I tried for like an hour to get it working with Wine/WineSkin. It seems one of the listview libraries it uses just doesn't work with Wine (it barely works with Windows, since UI scaling breaks when an 'add folder' dialog is pulled up, so everything shrinks half size on a HiDPI system).

Hopefully someone starts the same sort of project, but using a cross-platform toolkit.
 

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Drejj

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OK, next release will be exclusive for resolving bugs.
Problem with this is that I can't reproduce it here... All works flawless.
Your files are on a network mapped drive?
I put a 0 byte file to prevent CDNSP from download it. "BIOHAZARD 7 resident evil cloud version [01006ea00a294000][v0].nsp". Would still want to add all other games, even if it fails on one of file.
 

FreeOurDevices

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i must be missing something, cause i cannot get this to show anything, local or on SD...
tbh, not even sure were to begin... a readme or some form of instructions would go a long way...
 

FreeOurDevices

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ok so bit of an update... it does attempt to scan the card then immediately stops for some reason. i am using a 128GB FAT32.
i still have no clue how to scan the internal storage
 
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