Why does the scan stop when it encounters a single error? Can't it just ignore the corrupt file and continue?
OK, next release will be exclusive for resolving bugs.
Problem with this is that I can't reproduce it here... All works flawless.
Your files are on a network mapped drive?
--------------------- MERGED ---------------------------
thanks a lot but listing games from SD card is currently too slow (using a U1 microsd card) and it'll only show after all files have been read
is it possible to update the list every single time it has successfully read a file?
It's very slow for .NSP files... I'm working on that.
I'm thinking of making a cache for sdcard too. That would make things faster.
--------------------- MERGED ---------------------------
Does it support scene releases in *rar archives?
No.
--------------------- MERGED ---------------------------
would love a mac version! <3
Sorry about that, I don't own a MAC and couldn't even test it. Its .NET maybe there is some way of running it using mono or wine. Don't know.
--------------------- MERGED ---------------------------
@GibaBR : possible to make it offline because i can't open it without internet
Never tested it

You can download manually nswdb.xml from
http://nswdb.com/ and put on app dir.
Next version I'm going to allow this, but of course you would have to mannualy update nswdb.xml file.