RELEASE Switch Backup Manager 1.0

Discussion in 'Switch - Emulation, Homebrew & Software Projects' started by GibaBR, Jul 12, 2018.

?
  1. Yes

    14 vote(s)
    93.3%
  2. No

    1 vote(s)
    6.7%
  1. GibaBR
    OP

    GibaBR Advanced Member

    Newcomer
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    Jul 2, 2018
    Brazil
    Switch Backup Manager
    Complete Switch Backups management tool

    Main Features
    • Supports NSP and XCI Files!
    • Automatically scan your target folders for new files!
    • Auto rename your files to match game name with custom patterns! Includding NSP Files!
    • Manage your local and SD card Switch backups
    • See game info (just image for now, but more is comming)
    • Group and sort files list
    • Keep track of scene releases using nswdb.com database
    • Trim your files
    • Copy and move files between your local collection and SD card (either way)
    [​IMG]

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    [​IMG]

    Source on Github
    Release 1.1.6

    Changelog


    v 1.1.8
    • Support for firmware 6.0.0 (by Garoxas)
    • User can now select local files that are on both, local and e-shop (nsp) files list
    • User can now select older NSP updates (and then delete them)

    v 1.1.7
    • Support for downloading images from web when missing #56 (by Termit1975)
    • Imported Date column #58 (by davidp57)
    • Prevent window shrink when running on display with high DPI #59 (by Garoxas)
    • User can delete selected files (need to enable this option on config screen)
    • User can now select older updates of NSP files (Select menu) so they can be deleted from disk

    v 1.1.6
    • Fix: Unable to process 'Scene' NSP releases #45. Thanks to garoxas;
    • Filename on the lists now shows only filename by default, user can however choose to show complete path in options;
    • Highlights on the scene list the files you already have (NSP, XCI or both) with custom colors;
    • Now you can donate using paypal - if you want to. Link is on github page :-)

    v 1.1.5
    • Fix #50: New autorenaming pattern is not used at runtime;
    • Fix #52: NSWDB site changed something that prevents the program of downloading their xml file.

    v 1.1.4
    • Fix #47: Some NSP update files were showing errors when adding to database (010065e003fd8800, 0100830004fb6800, 0100760002048800, 01005ee0036ec800, ..)
    • Fix XCI files skipped when version number is non standard, fix #42 #44

    v 1.1.3
    • get correct XCI Game Revision, fix #37 by @garoxas / @Garou;
    • Fixed filter for content type (dlc, base game, update) not working. Also, this filter is now saved on program preferences (will persist between sessions);
    • Separate renaming paterns for XCI and NSP files;
    • User can now limit filename size for NSP files.

    v 1.1.2
    • Correct text format for game description by @garoxas / @Garou
    • Fixed #38 (Issue witch manual scrape.)
    • Autoremove missing files at startup is now optional (config)
    • Fixed wrong sumary when using filters
    • Add DLC, Update and Base game Filter on E-shop list
    • Fix minor error on auto scan folder, where scan was stopped when a single file failed
    • Fix for program check to the minimum DB version.

    v 1.1.1
    • Now you can add NSP titles with the same TitleID. Thanks to @garoxas
    • add support for multiple XCI revisions Thanks to @garoxas
    • Game information like description, release date, nº o players, publisher and categories can now be scraped from web (optional, can be set on config screen)
    • User can manually edit information of the games.
    • Fixed #32 (Auto renaming problem)
    • Add CDNSP Renaming pattern (Detects if its a base game, DLC our Update)
    v 1.1.0
    • nstoolmod.exe is no more! Thanks @iriez!
    • Lists position, sort order, size, Window Size and position, etc, are now saved when you exit the program.
    • many bugs removed.

    v 1.0.9
    • Now NSP files works fast! Using nstoolmod.exe (provided with this release). Thanks to StudentBlake!!
    • Removed Fixed [DLC] [UPD] and [Version] from NSP Files (Issue #22). Added those options to renaming patterns in config screen.
    • Changed Scene ID format to NNNN. Change affects auto renaming feature (Issue #21).

    v 1.0.8
    • Now you can configure folders to autoscan at startup (FinnYoung's suggestion)
    • Adds new info to Database: Scene ID.
    • Adds more options to autorename patterns (Scene ID and Languages) (MR_TeCKnO's suggestion).
    • NSP Games now have [DLC] and [UPD] on their names in accord to the content. Version is there too.
    • Better control over database version matching application version (sorry, you will need to redo your database with this update).
    • Log is now shown inside the application.

    v 1.0.7
    • Fixed an error where title has Taiwanese as its only language (TitleID 0100D7700AF88000)
    • Game titles name are now retrieved from scene list as its more user friendly (no more chinese names that causes problems when loading on switch)

    v 1.0.6
    • Support for NSP (e-shop) files. Very experimental as it is very slow to scrap big files.
    • More configurations on File -> Options menu
    • Auto update scene list on startup (optional)
    • Now you can copy any game information to clipboard (mouse over cell, right click)
    • Some more code refactoring (if you had some problem adding files, please try again now)

    v 1.0.5
    • You can now configure the autorename pattern using tags
    • Preparing for next release, when more info will be retrieved from "scene" database
    • IMPORTANT: Its a good idea to redo your local database as on next release there will be required information that starts to be stored on this version (1.0.5). This way the transition will be smoother.
    • Some more code refactoring

    v 1.0.4
    • Adds filter to the games lists
    • Autorename now removes others special chars that may cause problems with SX OS like " ™ " and " ® "
    • Bug when trying to rename splited files was resolved

    v 1.0.3
    • Solves issue #2 where program doesnt add any files when you try to add two files with the same TitleID
    • Adds some log information to help track errors
    • Known bug: backups of Title 01009AA000FAA000 seems not work for now. This backup will no be added to the list.

    v 1.0.2
    • Split files support added
     
    Last edited by GibaBR, Sep 27, 2018
  2. gabe_derp

    gabe_derp Advanced Member

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    Nov 20, 2016
    United States
    what
    This looks really nice!
     
  3. WiiuGold

    WiiuGold GBAtemp Advanced Fan

    Member
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    Jan 5, 2015
    United States
    Looks very nice :) keep up the great work ..
     
    linuxaresisagaysob likes this.
  4. aerik

    aerik Newbie

    Newcomer
    1
    Jan 6, 2004
    Brazil
    Wow..

    Great job man!
     
  5. Pittek

    Pittek Member

    Newcomer
    2
    Dec 8, 2005
    Gambia, The
    Hammer! Thx ;)
     
  6. slaphappygamer

    slaphappygamer GBAPerm

    Member
    6
    Nov 30, 2008
    United States
    Aptos, California
    Love the inclusion of “scene releases” I can’t wait to try this.
     
    linuxaresisagaysob likes this.
  7. milkyTommy

    milkyTommy Member

    Newcomer
    1
    Jul 26, 2017
    Canada
    Montréal
    Github and release link redirect to a direct link ...

    Its multi-platform or in C# ?

    Edit: why 50% of dev. Code hacking tools in C# ... Do it on C++, java, python, ?JS? But not in single OS language ...
     
    Last edited by milkyTommy, Jul 12, 2018
    Gnarmagon likes this.
  8. Damian666

    Damian666 Coder from Hell

    Member
    4
    Mar 24, 2010
    Netherlands
    In your code...
    errr…. you know the link to the source only gives a blank project right?

    edit: it looks like c#
     
    linuxaresisagaysob and GibaBR like this.
  9. Thetoto

    Thetoto GBAtemp Fan

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    4
    May 10, 2018
    France
    Support of LayeredFS backups?
     
    azoreseuropa likes this.
  10. GibaBR
    OP

    GibaBR Advanced Member

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    Jul 2, 2018
    Brazil
    Thanks, they are good now.

     
    Damian666 likes this.
  11. Mthodmn101

    Mthodmn101 GBAtemp Regular

    Member
    4
    Jan 31, 2008
    United States
    found a small bug... if the game title has a colon ":" in it, it will throw up an error when renaming
     
    GibaBR likes this.
  12. c80

    c80 Banned

    Banned
    2
    Jun 1, 2018
    Germany
    C# is not a single OS language. You can run C# programs under Windows, Windows mobile, Xbox One, macOS, Linux, Android, iOS etc.
     
  13. milkyTommy

    milkyTommy Member

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    Jul 26, 2017
    Canada
    Montréal
    Yeah and its possible to run exe on MacOs or code in Swift on Linux, but Who Do this ... Very more simple to code in C++ to support Win/Mac/Linux
     
  14. c80

    c80 Banned

    Banned
    2
    Jun 1, 2018
    Germany
    A lot of people do this. It is a very convienient way to write a program that can run everywhere.
     
    Subtle Demise likes this.
  15. hippy dave

    hippy dave BBMB

    Member
    12
    Apr 30, 2012
    United Kingdom
    Looks nice. LMK if anyone tries it on Mac.
     
    linuxaresisagaysob likes this.
  16. morrison22

    morrison22 GBAtemp Advanced Fan

    Member
    6
    Nov 26, 2005
    United States
    I would like to know if it becomes available natively for OS-X as well. I decided to rip my VM. Great work and nice to see some new developments!
     
  17. GibaBR
    OP

    GibaBR Advanced Member

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    Jul 2, 2018
    Brazil
    Thank you. I'll fix that
     
  18. Mthodmn101

    Mthodmn101 GBAtemp Regular

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    4
    Jan 31, 2008
    United States
    i assume it will error out with any punctuation that is not allowed in a filename
     
    linuxaresisagaysob likes this.
  19. DKB

    DKB ...!

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    10
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    DKB is a Patron of GBAtemp and is helping us stay independent!

    Our Patreon
    May 29, 2015
    United States
    New York City, Manhattan
    That's cool. Thank you.
     
  20. The Real Jdbye

    The Real Jdbye Always Remember 30/07/08

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    The Real Jdbye is a Patron of GBAtemp and is helping us stay independent!

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    Mar 17, 2010
    Norway
    Alola
    Just run it in Mono.
     
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