D
Deleted User
Guest
No this one is hard to translate because there's 2 big archives, one of 44mb and one of 3mb or so, and each one is splitted into a lot of parts. Now to find the text we have to check those file one by one. I've already tried doing a bruteforce sjis search trough them and it was unsuccessful so the game is likely to use a table based encoding. And the only way to get it is trough some hard and long debugging process... I'll pass