As those who have played the US version might have noticed, a number of changes have reduced the difficulty to a complete joke.
Notably: 100 SP to start with, 50x of two very good healing items, skills on Level 6 (Flame wall) and 8 (Landslash), 1000 G instead of 100 G, three powerful monsters, someone also noted that the item drop rate from rubbish might be higher.
(I think that's all).
Now, I know I could "just" play the Japanese version, but my lack of understanding of the language sort of prohibits that. Simply not using all the stuff is sort of possible, but judging how much you would actually have/be able to use isn't that easy.
My "hacking" skills sadly only extent to replacing files with DsLazy, that's why I'm wondering if someone else can take a look at this or happens to know which files can be replaced, I'd be grateful. (Maybe the event file, I don't really know.)
Notably: 100 SP to start with, 50x of two very good healing items, skills on Level 6 (Flame wall) and 8 (Landslash), 1000 G instead of 100 G, three powerful monsters, someone also noted that the item drop rate from rubbish might be higher.
(I think that's all).
Now, I know I could "just" play the Japanese version, but my lack of understanding of the language sort of prohibits that. Simply not using all the stuff is sort of possible, but judging how much you would actually have/be able to use isn't that easy.
My "hacking" skills sadly only extent to replacing files with DsLazy, that's why I'm wondering if someone else can take a look at this or happens to know which files can be replaced, I'd be grateful. (Maybe the event file, I don't really know.)