Well, now that I'm a bit free (finally!) I'll make a good progress post about what's been going on in this project since I left (and joined back....yeahI'm like that).
The project moved into the Golden Sun romhacking community, that's were we meet our currently romhacker Aent, which has been making a lot of steps in the translation. Remember that, even when the script was finished, the project lacked a very important part: the romhacking! There were no working tools to insert the script (and those that did work ahd very limited uses). This is were Aent comes in. They:
- Found the opcodes to start with the inserter.
- Made a script dumper as to dump the script+ hex locations and other useful info. (it's available for public download at GS romhacking community).
- Could make 1 byte read possible, that means script size is not a problem anymore.
- locate and build tools around PSI3 segments, so the script does not cause bugs or freezes.
- Is currently working on a script (in testing phase, as some things need to be done.
And here's proof of work (there's more to come too
).
The way the words are showed are because the game was changed to 1 byte reading, so a vwf will help us show it a bit better.
Proofreading, another important part in the translation of this project, has been in the works too thaks to Leaf from the same community. It's a very important part of the translation because, as the script was translated by multiple users, there were some inconsistencies (mainly in place's names and such). I think that we shall look forward to a good proofreading once the script has been finally inserted in the game, as some parts are kinda stiff (mainly those related to previous concepts of the swordcraft story 1 and 2, also to provide correct context in which the line is being said). Kudos to them for the great help too! Saturos and the people of the GS community deserve a good mention too, they were very helpful. Also blackdog61 who was working a bit earlier and is our main advisor.
So that means this project is still going! And I will say it again, just in case you guys forget about it: trimming is NO LONGER necessary.
Credits and kudos to Aent and leaf for the great job!
cheers!
Edit:
Could you give me a link of the latest version?
Sure, it's here
https://github.com/wangds