Monobear, in all honesty, if oil_ doesn't fix the text limit issues, you'd just be better off learning Japanese because the trimmed script is a mess. Not only are the character limits ridiculously harsh but the trimmers are working blind. They literally have no clue a) who's talking, b) when the scene occurs, c) when the scene ends, and d) when the speaker changes. For most of the already trimmed script, they couldn't use most contractions, rendering a lot of dialogue really stiff and because the site is slow and tends to go down often, it's impossible for them to through ~200 pages to fix that.
Due to the fact that the character limits are ridiculous combined with no context for scenes and no idea of the characters involved, characterization has gone out the window to make room for slang that will actually fit within the limits. All the Guardian Beasts talk in distinctive ways in the original Japanese script that can't be adequately conveyed in the trimmed script because there isn't enough space. Hell, we have to use 'Rundor' instead of 'RUN-DOR' because the latter doesn't fit even though it's the official rendering of ランドル.
And finally, there hasn't been any talk of image editing despite the fact that in the very least the character portraits need to be done. (And somehow the beta patch broke part of the coding so that Rif's portrait replaces Ritchie's within the first few minutes of the game). And at least one of the non-portrait images certainly has Japanese on it, which means either oil_ needs to get them extracted so translators can translate them or find an image editor that knows Japanese and will translate them as they edit.
There also isn't a dedicated editor. Multiple translators mean that the tone and terminology can vary greatly between translators and someone needs to officially be given the job of going through the entire script to make it consistent. You can't leave that up to a random contributors because you will get edit wars; oil_ either needs to do it personally or appoint someone he trusts to do it. But again, this is more than 400 pages of script on a site that consistently goes down and is slow to load.
So if oil_ doesn't either fix the character limits or starting working with someone who can, looking at the text that will actually be used in the patch, you're better off learning Japanese. You were better off spending the eight, going onto nine, years since the game was first released learning Japanese.
And it's not like we want him to report to us every time he takes a shit or something. He's busy? Fine. He can tell us he's busy, give us a rough ETA of when he won't be busy, assure us that he's still working, and we'll stop riding his ass about it. But this radio silence bullshit where he doesn't say anything for weeks, doesn't reply to legitimate concerns, and doesn't even actually answer questions from people who want to help, is absolute bullshit.
I mean, he checked this thread just today. Pablitox, just a few posts ago, mentioned a legit bug where portraits were switched, a bug that oil_ did not mention when he posted the beta patch. The hanging after the first battle oil_ assures us he already knows about and is therefore working on. The portrait swapping? The garbled text? Does he know about them? Is he working on them? No one knows because he doesn't bother to tell us that he's noted them and working on them.
We aren't just frustrated; we are legitimately concerned here.