h0ll0w said:
Guess i'll just wait for the US version. According to the schedule it supposed to released in two days at March 17. Maybe the game will be easier to undub
I doubt it.
The Europe release seems to contain only English voices.
As such, there's no reason those would be different in the American release.
Anyway, the ds_data_hed.sdat file seems to be pointers to the sound files themselves.
That means the ds_data_vow.sdat files are raw sound instead of normal sdat files.
Theoretically, it may be possible to fix by editing the ds_data_hed.sdat file in the rom folder.
The files in the rom folder are the main game dialogue, the ex1 folder contains battle dialogue.
However, I have looked at it myself and was confused when trying to compare the English and Japanese files.
The size of the general structures within the files seem to be exactly the same.
Only the end of the file seems to differ in size, and it does not seem to contain the pointers.
The problem has to be fairly early in the file to cause such a problem, but I don't know where it is. Sigh.
I can't stand the English voice acting, but out-of-sync voice acting is annoying too.
Edit: Actually, ds_data_vow.sdat also seems to begin with a pointer table.
The pointer table at the start of ds_data_vow.sdat is to the actual voices.
Perhaps, then, the ds_data_hed.sdat file simply references which voice to use?
This would still mean the solution lays in ds_data_hed.sdat, though.