?
  1. yes

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  2. no

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  3. please give me more info

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  4. 23 voter(s)
  1. tunip3

    OP tunip3 [debugger active]
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    this is a simple release of my static.pack hacking tools, credit to @povlur for the image, original guide, no hash and python scripts.
    this tool pack includes: my custom patch (for your static.pack) and scripts for automatically extracting and packing the static.pack file/files
    you can download here: mega
    How to use:

    1. extract the zip to your chosen folder (and add your static.pack if it is not already in that folder.)
    2. run the extract.bat to extract the static.pack it will create a folder called static
    3. in the static folder it should look like this[​IMG]
    4. open the parameter folder and edit what ever you like with a program like notepad++, the guides for which weapons are which weapons, how to edit them and the special boosts are below. Or if you want you can use my pre-edited files to patch your own static.pack i will have a guide at the very bottom of this guide.
    5. once your done save then go back to the original folder you extracted my tools to, run pack and back up and go through the packing process, it will back up your current static.pack to static.pack.back but a word of warning overwrite your current backup if you have one.
    6. Add your modified Static.pack file to the folder in your caffine server like cafiine_root\*title-id-for-your-region*\vol\content\Pack if you don't have the title id for your region you can find it out here and if you do not have one or more of the folder just create it and name it as previously stated in the path above.
    7. run cafiine as normal and your mods should be applied but do not play online with the static.pack mods without no hash* or you will be banned

    1. *optionally you can play online* you need to use a special tool called no hash you can grab it here, to use it put it in the wii u apps folder and launch it will send you back to the home menu have your cafiine server running, then launch splatoon and on the gamepad after a while it will come up with a menu that say no hash and to put in your PC IP, use the dpad to select the IP of your PC and then A button to install it after putting in your PC IP it will then connect to your cafiine server that is already running, if it worked then cheers you can now play online.

    I AM NOT RESPONSIBLE IF YOU ARE Banned


    *You can still be banned but not only auto banned, you will only be banned if you are reported a lot.

    Parameter Guide:
    (Thanks to NWPlayer123)
    mRepeatFrame - how many frames between each bullet. 1 frame = 60BPS (blobs per second)
    mTripleShotSpan - balances out mRepeatFrame for L-3 and H-3 Nozzlenose. EG 4 frames and 8 span, shots at 0, 4, and 8.
    mInitVel - pretty simple. Initial velocity for blobs.
    mDegRandom - width of angle a blob can be shot from. 180 degrees means it can shoot anywhere from straight ahead to either side.
    mDegJumpRandom - number of degrees a blob can go when jumping
    mSplashSplitNum - how many ways a blob can split within mDeg(Jump)Random
    mKnockback - also pretty simple, pushes you back with every blob fired
    mInkConsume - amount of ink consumed per blob, out of 1.0
    mInkRecoverStop - number of frames after you stop shooting until
    mMoveSpeed - movement speed while "firing"(charging on chargers). Used for mobility purposes in shop stats.
    mDamageMax - max damage dealt (when right next to an enemy)
    mDamageMin - min damage dealt (when just barely reaching them)
    mDamageMinFrame - Number of frames from when a blob is fired until the impact is at min damage.
    mStraightFrame - Number of frames a blob goes straight before it starts falling to the ground.
    mGuideCheckCollisionFrame - ???
    mCreateSplashNum - When a bullet is shot it can drip down as it's flying to create splashes. In the case of the .96 Gal which is set at 4.0, you can clearly see 4 blob splats when you fire once.
    mCreateSplashLength - The max distance a blob can go minus other factors (see: mInitVel)
    mDrawRadius - Probably the draw radius for your weapon spray
    mColRadius - Probably the collision radius for your weapon spray
    mPaintNearDistance - distance ink can spray in front of you
    mPaintFarDistance - distance ink can splash from where a blob/splat lands
    mPaintNearRadius - degree ink can spray in front of you
    mPaintFarRadius - degree ink can splash from where a blob/splat lands
    mSplashDrawRadius - draw radius for blobs/splats
    mSplashColRadius - collision radius for blobs/splats
    mSplashPaintRadius - radius blobs/splats can paint from where they land - different from mPaintFarRadius ???

    Weapon Guide
    Thanks to @KoopaStarRpad
    Splattershot // NormalShotNormal

    Splattershot Pro // NormalShotExpert

    Splattershot Jr. // NormalShotFirst

    N-ZAP // NormalShotQuickMiddle

    Splash-O-Matic // NormalShotPrecision

    Sploosh-O-Matic // NormalShotShort

    .52 Gal // NormalShotGravity

    .96 Gal // NormalShotHeavy

    Aerospray // NormalShotBlaze

    H3 Nozzlenose // NormalShotTripleMiddle

    L3 Nozzlenose // NormalShotTripleQuick

    Jet Squelcher // NormalShotLong

    Dual Squelcher // NormalShotQuickLong

    Blaster // NormalShotExplosionMiddle

    Range Blaster // NormalShotExplosionLong

    Rapid Blaster // NormalShotExplosionLight

    Rapid Blaster Pro // NormalShotExplosionLightLong

    Luna Blaster // NormalShotExplosionShort

    Splat Roller // RollerNormal

    Dynamo Roller // RollerHeavy

    Carbon Roller // RollerCompact

    Inkbrush // RollerBrushMini

    Octobrush // RollerBrushNormal

    Splat Charger // ChargeShotNormal

    Splatterscope // ChargeShotNormalScope

    Squiffer // ChargeShotQuick

    E-Liter 3K - ChargeShotLong

    E-Liter 3K Scope // ChargeShotLongScope

    Bamboozler 14 MKs // ChargeShotLight

    Slosher // BigBallStrong

    Tri-Slosher // BigBallDiffusion

    Sloshing Machine // BigBall??? (Launcher, IIRC)

    Heavy Splatling // GatlingStandard

    Mini Splatling // GatlingQuick

    Hydra Splatling // GatlingHyper

    special ability guide by me
    Player_Spec_SquidMove_Up // how fast your squid moves
    Player_Spec_SubInk_Save // how much ink your sub weapon uses
    Player_Spec_MainInk_Save // how much your main weapon uses
    Player_Spec_InkRecovery_Up // how fast you gain your ink back while in squid form
    Player_Spec_JumpTime_Save // how long your super jump takes
    Player_Spec_SpecialTime_Up // how long your special ability lasts
    Player_Spec_RespawnTime_Save // how long it takes to respawn

    how to patch your static.pack file using my mods
    1. Make sure you have already extracted your static.pack to the static folder (it is named static), you can do this by running my extraction tool (it is named extract.bat) but you must make sure you have a static.pack in the folder where you have my tool pack extracted too and are running it from.
    2. Drag the parameter folder to the static folder it will ask you if you want to overwrite the files in currently in the folder, press yes and continue with the guide.
    3. run the pack and backup.bat file to and it will then give you a static.pack file which you can then add to your caffeine server.
    if you have any idea how to improve this tool or guide on how to use it please tell me
     
    Last edited by tunip3, Feb 10, 2017
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  2. Kafluke

    Kafluke GBAtemp Guru
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    I'm assuming this is a cheat pack for splatoon? If so please say so in the thread title.
     
  3. Don Jon

    Don Jon GBAtemp Maniac
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    wat r static packs and how can i have one?
     
  4. tunip3

    OP tunip3 [debugger active]
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    Static.packs are thing you can extract then modify the static.pack and repack and it to caffeine to get it in the game so you can do stuff like have unlimited ink

    — Posts automatically merged - Please don't double post! —

    Not exactly its a cheat tool pack not a cheat pack
     
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  5. lembi2001

    lembi2001 GBAtemp Fan
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    Still could do with thread title modifying to include Splatoon. I had no idea what a statc.pack was until it was questioned.

    Thanks
     
  6. tunip3

    OP tunip3 [debugger active]
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    what would you suggest
     
  7. lembi2001

    lembi2001 GBAtemp Fan
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    Just name it Splatoon static.pack hacking tools
     
  8. Cyan

    Cyan GBATemp's lurking knight
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    if the static.pak is a file extracted from splatoon game, you can't share it here.
    users have to extract their own version of this file, unless your static.pak contains ONLY your own files/data/info

    you can of course share all the tools without problem.

    I renamed the thread's title.
     
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  9. tunip3

    OP tunip3 [debugger active]
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    Sorry I can remove the static.pack file if you want me too but how come that this guide is allowed to provide the static.Pack as the Static.pack provided here is a highly modified version of that one. ( I added stuff like instant respawn and unlimited ink for the sub weapons too.)
     
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  10. Cyan

    Cyan GBATemp's lurking knight
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    because I never read that thread (yet) and no user reported this. I guess it's time to read it.
    thanks for the report.
     
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  11. tunip3

    OP tunip3 [debugger active]
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    Thanks for the clarification
     
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  12. Cyan

    Cyan GBATemp's lurking knight
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    I edited his guide and removed the link. I also sent him a PM to explain that decision.
    I would also appreciate if you can remove that pre-build pack file from your package. users can still achieve the same by editing their own pack, it's just taking longer to do it but not too hard.
    Thank you.
     
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  13. tunip3

    OP tunip3 [debugger active]
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    Can I provide the modified parameter folder and edit the guide to show how to patch it into their static.pack they obtained themselves
     
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  14. Cyan

    Cyan GBATemp's lurking knight
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    parameters are fine, I guess.
    it's like the meta.xml, it's only some numbers and values. no code or artistic work in it.
     
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  15. tunip3

    OP tunip3 [debugger active]
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    Thanks
     
  16. tunip3

    OP tunip3 [debugger active]
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    the guide has now been updated
     
  17. tunip3

    OP tunip3 [debugger active]
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    updated with download
     
  18. kesterstudios

    kesterstudios Member
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    how do you edit special weapons, special depletions, and sub weapons? It seems I can only do it for main weapons.
     
    Last edited by kesterstudios, Mar 8, 2017
  19. tunip3

    OP tunip3 [debugger active]
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    you cant edit subs weapons but here is a list of special boosts
    Player_Spec_SquidMove_Up // how fast your squid moves
    Player_Spec_SubInk_Save // how much ink your sub weapon uses
    Player_Spec_MainInk_Save // how much your main weapon uses
    Player_Spec_InkRecovery_Up // how fast you gain your ink back while in squid form
    Player_Spec_JumpTime_Save // how long your super jump takes
    Player_Spec_SpecialTime_Up // how long your special ability lasts
    Player_Spec_RespawnTime_Save // how long it takes to respawn
     
  20. kesterstudios

    kesterstudios Member
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    can you edit special weapons like kraken, bubbler, etc.?
     
    Last edited by kesterstudios, Mar 8, 2017
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