Nice, how did you solve the sdk issue? Are you releasing it privately with unity or did you port it to headcannon?
the 3ds demo is being handled entirely by Alerdy, so he is the one to ask but he says he found something without need for sdk.
Alerdy says he found a way to compile unity for 3ds without sdk. He can probably explain it better than me if he wantsSo you guys found a unity build that's not made for the SDK?
He never actually posted it anywhere, he just PM'd it to me since he thought it was interesting. It's nothing special, it's just a direct port with missing textures running at 5fps on n3ds.Wow this is the first I've heard about super mario 64 HD. Where can one find it?
I looked at the video and it seemed to be running on n3ds but, the youtuber is able to boot up sonic R on o3ds and it seems to be running at 10-15 fpsHe never actually posted it anywhere, he just PM'd it to me since he thought it was interesting. It's nothing special, it's just a direct port with missing textures running at 5fps on n3ds.
Oh really? I saw some screenshots and they looked amazingHe never actually posted it anywhere, he just PM'd it to me since he thought it was interesting. It's nothing special, it's just a direct port with missing textures running at 5fps on n3ds.
I can pm Alerdy and see if he still has the CIA.Oh really? I saw some screenshots and they looked amazing
My account is too new to send PMs, but if you sent me a PM or contact me on Discord at Alerdy#2666, I can send you the CIAThanks!!!
My account is too new to send PMs, but if you sent me a PM or contact me on Discord at Alerdy#2666, I can send you the CIA
So far nope, Alerdy is hard at work on it though. The rest of the team is working on the levels of sonic continuum currentlyReally excited for a demo release. Any date yet?