would it be possible to patch OOT with MM 2nd analog camera controls?

Discussion in '3DS - Homebrew Development and Emulators' started by weatMod, Mar 5, 2015.

  1. weatMod
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    weatMod GBAtemp Advanced Maniac

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    just wondering how hard it would be to patch support for a second analog into OOT from MM

    has anyone else though of this and looked into it?

    i mean i think they are built on the same engine so it shouldn't be that hard

    i wonder if N will even release a patch for ocarina now that MM and N3DS are out
    it works great in MM, it would be a great addition to OOT to be ale to have 2nd analog support for the camera
     


  2. WeedZ

    WeedZ Possibly an enlightened being

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    For Nintendo, not hard.
    for homebrew developers, impossible.
     
  3. weatMod
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    weatMod GBAtemp Advanced Maniac

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    i dont thiink its impossible we have seen rom hacks before
    games are already being modded
     
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  4. WeedZ

    WeedZ Possibly an enlightened being

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    yeah, but replacing graphics, text, and editing maps don't require reversing the game engine. remapping and, more specifically, creating new controls does.
     
  5. weatMod
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    weatMod GBAtemp Advanced Maniac

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    well you can already control the camera to get full 360 degree views
    so its like most of the work is done already maybe it wouldnt even require anything from MM,
    but looking at how it was done there might give a clue
     
  6. Celice

    Celice GBAtemp Advanced Maniac

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    Which has already be done to games on the DS and other consoles and consoles.
     
  7. zero2exe

    zero2exe GBAtemp Fan

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    But said consoles were also more easily hackable than the 3DS is right now.
     
  8. Celice

    Celice GBAtemp Advanced Maniac

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    You should probably explain how it's "more easily hackable". There's lots of ways that it could be easier or not; I'm guessing your only idea is that because you don't have access to the tools or knowledge yourself, that you are saying it is more difficult.

    Which has nothing to say about whether it actually is or isn't more difficult to change controls in a game. It just says that you or others aren't aware of how to do it.
     
  9. chartube12

    chartube12 GBAtemp Psycho!

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    I swear the NA version was already compatible with the CCP. I don't own my copy anymore to check however
     
  10. WeedZ

    WeedZ Possibly an enlightened being

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    Fair enough. so hows this? 'It's not going to happen because zero2exe and others aren't aware of how to do it.'
    Feel better?

    it's not a remapping issue to change how the game handles the camera, like a for jump instead of b. it is in the game's programming. you would have to rewrite and reassemble the game to change these in game functions. without a nintendo license or the ability to resign or bypass the signature of the software it's impossible. right? right.
     
  11. The Real Jdbye

    The Real Jdbye Always Remember 30/07/08

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    Gateway bypasses the signature check.
     
  12. WeedZ

    WeedZ Possibly an enlightened being

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    For real? I've been debating getting one forever. If i can modify 3ds roms and still boot them thats a major plus.
     
  13. weatMod
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    weatMod GBAtemp Advanced Maniac

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    i have the NA cart but i dont have a CPP and my N3ds is AU so i cant test it
    but i doubt it anyways
     
  14. Coto

    Coto GBAtemp Addict

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    I have re-written VBLANK IRQ Handlers on some gba games to do the code I write on the compiler (whatever you can compile) , then a patch takes care of the rest.

    It is possible.
     
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  15. The Real Jdbye

    The Real Jdbye Always Remember 30/07/08

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    Yeah, it has been possible ever since they added support for eShop games in ROM format, since eShop games aren't signed. :) Actually, support for running modded games came shortly after that, when they added homebrew support.
     
  16. themperror

    themperror GBAtemp Regular

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    What OP is asking is pretty much impossible (Looking at it realistically), It requires reverse engineering the assembly code, figuring out where the controls are handled, remapping or even completely adding code to it. Which is insanely difficult.

    In the end it IS possible, but the time and skills required to do it make it pretty much not worth doing.. It'd be faster to mail nintendo / start a petition to ask for it so they can patch it in..
     
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  17. WeedZ

    WeedZ Possibly an enlightened being

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    Thats what i was saying. you couldn't 'remap' it. if you look at how the camera is handled, the l trigger is your only way of interacting with the camera. (aside from first person perspective). if you mapped the left trigger to the circle pad pro or n3ds cp, you still would only be able to recenter, focus and lockon. it would require rewriting to get the kind of control that op wants. and it's not happening.
     
  18. Joe88

    Joe88 [λ]

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    The na version does not work with the cpp, it came out before the cpp was released and never recieved an update to support it
     
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  19. WeedZ

    WeedZ Possibly an enlightened being

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    Speaking of this oot/mm stuff. playing mm at the moment. waiting for midnight, put on bremen mask. march dog around clocktown. realize they gave dog an asshole in this version O.o

    Edit:
    Hey, weren't you a mod at dashhacks?
     
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  20. Joe88

    Joe88 [λ]

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    Yes