Emulation SNES Emulation

Playset6199

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I really only thought about it today, but how exactly does a GBA emulate a SNES? It only just clicked in my head that the SNES has X and Y buttons, while the GBA doesn't.
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4saken

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You press select + L/R for X and Y (this might be able to be changed - but I don't think so). Emulation on the GBA is very choppy, though some games run fine
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The screen is also small so the image is cropped in SNESadvance (though Snezziboy fits to screen IIRC)
 

DanTheManMS

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In SNES Advance, by default L and R are used as X and A buttons, and to actually press L or R on the SNES controller you have to press Select+L or Select+R on the GBA. If you press A+B+Start+Select you can change the key combinations.

In Snezziboy, you have to manually configure the controls for each game by opening the config menu with L+R+Start, though after you change it, it's saved in SRAM. With this, you choose a "CTRL" key which acts sort of like a shift key. For instance, I use L as my control key and set the rest up so that A is A, B is B, Y (SNES) is L+B (GBA), and X (SNES) is L+A (GBA). It sounds complicated, but you get used to it fairly quickly.

In general, SNES emulation on the GBA isn't all that great, but with speedhacks and graphics patches you can make many games enjoyable. I personally enjoy speedhacking games just for something to do, even though I realize that by now very few people will actually use the updated patches.
 

DanTheManMS

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It's really not that bad for most games. Some use all four buttons extensively, and for that you'd be best with SNES Advance, while others only use two or three buttons for the most part, and for that both SNES Advance and Snezziboy work fine. It's not that big of a deal, really. Give it a try before you decide that it's not worth it.

See my videos at http://youtube.com/watch?v=MaBG8iC2ErA and http://youtube.com/watch?v=PHq2OzO0m2s for demonstrations of SNES emulation on the GBA.
 

Playset6199

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I use SnemulDS, so it doesn't really matter to me, I just wanted to now how it was accomplished with the lack of buttons.
 

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