Hacking SNEEK v2

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OverjoY said:
Assuming your nand is 4.2J try adding the following code in SMenu.c right after: //Patches and SNEEK Menu and compile SNEEK again.

Code:
case 480:
{
ÂÂÂÂ//Disc Region free hack
ÂÂÂÂ*(u32*)0x0137D09C = 0x4800001C;
ÂÂÂÂ*(u32*)0x0137D8F0 = 0x60000000;

ÂÂÂÂFBSizeÂÂÂÂÂÂÂÂ= 304*480*4;

ÂÂÂÂreturn 1;ÂÂÂÂ
} break;

Didn't try the code myself. I don't have a 4.2J nand backup.

Yes, my nand is 4.2J. I tried adding above code in SMenu.c, but still can't open up SNEEK menu.
Shall I remove case481 and case 482 in SMenu.c? (I didn't remove them)
 
DIXES said:
Yes, my nand is 4.2J. I tried adding above code in SMenu.c, but still can't open up SNEEK menu.
Shall I remove case481 and case 482 in SMenu.c? (I didn't remove them)

No you don't have to remove them. Maybe is SM 4.2J more different then 4.3U and E and is that the reason Crediar didn't include the 4.2J menu hacks. I never tried anything with a Jap SM myself. I'll try tonight when I get home. Now I'm also curious if it can work for Jap SM's.
 
jhoff80 said:
r105 is out now, apparently uses IOS80, and adds the 4.3 E/U offsets.

Still not in the auto-installer setup though.
Could be a sign that more is coming soon, that's why he didin't updated the files...or that I'm just hoping that this is the case
tongue.gif
. Would like to see the Cheat-Menu and the Screenshots, though, he never said that he would release these features, so I dunno...
 
SanGor said:
you might want to take a close look at the SMenu changes Blue-K
ohmy.gif
. I see now...The awesomeness is starting at line 549 and 619. Thanks for the hint, I should finally learn not to only look at the changelog
tongue.gif
. Thank god I have a Gamecube-Controller
biggrin.gif
.

Btw: I was probably right (in a way) why the files for the installer weren't updated. rev106 is out
smile.gif
.
 
OverjoY said:
No you don't have to remove them. Maybe is SM 4.2J more different then 4.3U and E and is that the reason Crediar didn't include the 4.2J menu hacks. I never tried anything with a Jap SM myself. I'll try tonight when I get home. Now I'm also curious if it can work for Jap SM's.

Finally, I opened up SNEEK menu successfully on 4.2J.
I found that I have to wait about 1min in SM, then I can open up SNEEK menu.
But I don't like to wait 1min for opening SNEEK menu every time.
 
DIXES said:
OverjoY said:
No you don't have to remove them. Maybe is SM 4.2J more different then 4.3U and E and is that the reason Crediar didn't include the 4.2J menu hacks. I never tried anything with a Jap SM myself. I'll try tonight when I get home. Now I'm also curious if it can work for Jap SM's.

Finally, I opened up SNEEK menu successfully on 4.2J.
I found that I have to wait about 1min in SM, then I can open up SNEEK menu.
But I don't like to wait 1min for opening SNEEK menu every time.

whats waiting 1min got to do with the SNEEK menu? it isnt on a timer or anything u know, are you just pressing the menu button because you have to hold it in for a sec or 2 before the menu will display
 
So I was trying to figure out with the new r105/r106 that use IOS80... does that mean that we need 0000000E.app and 00000001.app from IOS80, or do we still use the older ones?
 
pepxl said:
whats waiting 1min got to do with the SNEEK menu? it isnt on a timer or anything u know, are you just pressing the menu button because you have to hold it in for a sec or 2 before the menu will display

I've tried several times, and I confirmed the SNEEK menu couldn't pop up unless I waited about 1min on 4.2J then hold button 1 to open it up. I've also tried SNEEK+DI with 4.2U, and this issue doesn't exist in it.
 
@DIXES
May I ask you two questions?
1.Did you remove case481 and case 482 in SMenu.c?
2.Did you plug the GC controller into the 1st port?

Thanks in advance for your help.
 
ricerobo said:
@DIXES
May I ask you two questions?
1.Did you remove case481 and case 482 in SMenu.c?
Don't remove them. Only add this statement for SM v480 (4.2J). If you remove them you lose compatibility for SM v481 (4.2U) an SM v482 (4.2E).
2.Did you plug the GC controller into the 1st port?
You don't have to, since you can use the wiimote to open the menu.

Thanks in advance for your help.
 
DIXES said:
pepxl said:
whats waiting 1min got to do with the SNEEK menu? it isnt on a timer or anything u know, are you just pressing the menu button because you have to hold it in for a sec or 2 before the menu will display

I've tried several times, and I confirmed the SNEEK menu couldn't pop up unless I waited about 1min on 4.2J then hold button 1 to open it up. I've also tried SNEEK+DI with 4.2U, and this issue doesn't exist in it.

Is he menu displayed properly when you open it and does everything work well? Can you start all games?
 
ricerobo said:
@DIXES
May I ask you two questions?
1.Did you remove case481 and case 482 in SMenu.c?
2.Did you plug the GC controller into the 1st port?

Thanks in advance for your help.

1.No, I just added case480 in it. But as I said, it seems to have to wait about 1min, then SNEEK menu can be opened.
2.No, and I use Wiimote(must use first Wiimote) directly to open SNEEK menu and controll it.
 
OverjoY said:
DIXES said:
pepxl said:
whats waiting 1min got to do with the SNEEK menu? it isnt on a timer or anything u know, are you just pressing the menu button because you have to hold it in for a sec or 2 before the menu will display

I've tried several times, and I confirmed the SNEEK menu couldn't pop up unless I waited about 1min on 4.2J then hold button 1 to open it up. I've also tried SNEEK+DI with 4.2U, and this issue doesn't exist in it.

Is he menu displayed properly when you open it and does everything work well? Can you start all games?

Yes, it work well. I've tried launching some games, like Wii Play (TWN), NSMBW (USA), and I played them without any problem.
 
how do i get USB microphone to work with rock band 2?

i use puneek, i load rock band from my usb hardrive into the disk channel. . it loads fine and all, but keeps saying " no logitech usb microphone detected" even thoe i have it plugged in... what gives!?
 
x1kris1x said:
how do i get USB microphone to work with rock band 2?

i use puneek, i load rock band from my usb hardrive into the disk channel. . it loads fine and all, but keeps saying " no logitech usb microphone detected" even thoe i have it plugged in... what gives!?
This is not PUNEEK, it's SNEEK/UNEEK, both got some big updates, and it could be that it works now with them. Though, I saw an issue about this on Googlecode, so it seems not to work anyways.

For the next time: For problems with the outdated (and probably discontinued) PUNEEK, I wouldn't ask here. This is SNEEK/UNEEK, and not more
smile.gif
.
 
DIXES said:
Yes, it work well. I've tried launching some games, like Wii Play (TWN), NSMBW (USA), and I played them without any problem.

Hmmm, For now I can't tell you what could cause the delay. Have to make a 4.2J Nand first and then look trough the menu code (where, when, how it's gets initialized (Saw something in ES.c I believe)), but I'm a bit limited in time this period.
 
Blue-K said:
x1kris1x said:
how do i get USB microphone to work with rock band 2?

i use puneek, i load rock band from my usb hardrive into the disk channel. . it loads fine and all, but keeps saying " no logitech usb microphone detected" even thoe i have it plugged in... what gives!?
This is not PUNEEK, it's SNEEK/UNEEK, both got some big updates, and it could be that it works now with them. Though, I saw an issue about this on Googlecode, so it seems not to work anyways.

For the next time: For problems with the outdated (and probably discontinued) PUNEEK, I wouldn't ask here. This is SNEEK/UNEEK, and not more
smile.gif
.


can uneek run games through the disk channel?
 
x1kris1x said:
can uneek run games through the disk channel?

the main purpose for SNEEK/UNEEK is to expand NAND memory and prevent internal NAND to wear-off. Also it gives you brick-proof, so you may do whatever you want without risk to brick your wii.
Game launching in SNEEK is very limited and more like proof-of-concept than for real usage.
 

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