SNEEK v2

By Det1re, Jan 24, 2010 485,028 2,761 1

  1. Det1re

    OP Det1re det1re.de
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    So, crediar changed the topic on #SNEEK (efnet):
    Code:
    * Topic for #SNEEK is: SNEEK is now on http://code.google.com/p/sneek/
    * Topic for #SNEEK set by [email protected] at Thu Jan 28 05:11:09 20
    [​IMG]
    Some quick information:
    • runs on MINI (makes it way easier to start up [not as in v1])
    • requires only a FS dump (import, meta, shared1, shared2, sys, ticket, title, tmp)
    • runs channels & games
    • allows Shop Channel usage
      • the Wii is identified on the fly via SNEEK and assign rights to download purchased titles
      • possibility to fake another Wii to gain its download rights with via device.cert
      • Shop Channel Download Animation Hack, always have Mario and Luigi Swimming
    • System Menu update is working on the emulated NAND
      • reports boot2-v5
    • completely independant from your real NAND
    • ES module completely rewritten
    • works with SDHC
    • possibility to emulate SD card for titles (unactive for System Menu as for r15)
    • sends debug output via USB Gecko
    Files:
    • SD:/
      • bootmii/
        • armboot.bin
        • ppcboot.elf (the one that came with BootMii)
        • bootmii.ini (autoboot enabled)
      • boot2.bin
      • obviously a NAND filesystem dump (import, meta, shared1, shared2, sys, ticket, title, tmp)
    Links:Preview Videos:
    Initial release changelog:
    Code:
    ÂÂÂÂÂÂÂÂES-Module
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂadded:
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_GetTMDContentCount
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_GetTMDContents
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_Sign
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_GetDeviceCert
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_GetDeviceID
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_DIGetStoredTMD
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_DIGetStoredTMDSize
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_GetSharedContents
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_GetSharedContentCount
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_GetStoredContentCount
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_DIGetTicketView
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_GetOwnedTitleCount
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_GetConsumption
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_GetOwnedTitles
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_0x45 (Error-003-check)
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_ImportBoot (Doesn't do anything, just returns successes)
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂfixed:
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_GetTitleContentCount
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_GetTitleContents
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_AddTicket
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_GetTMDViews
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_GetTMDViewCount
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_GetTicketViewCount
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_GetTicketView
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_DIGetTicketView
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂchanged:
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_GetTitleCount
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_GetTitles
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_Launch
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_DIVerify
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_SetUID
    
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-changed a bug in the title install routine which could lead to missing shared content
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-added a patch which makes all titles region free
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-fixed Disc launching via ES_Launch
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-fixed Channel launching via ES_Launch
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-fixed Shop channel (requires device.cert to be present)
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-fixed a bug which installed tickets for disc titles which then caused
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ questionmark channels
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-added dynamic IOS content launching.
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-Contents are now loaded from the IOS version the current title requested
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-re-coded boot up code
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-changed how SNEEK works, it doesn't use an IOS spot anymore
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ which makes it untouchable by any online or disc updates.
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-fixed system menu online update
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-fixed system menu settings
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_GetTicketView/ES_GetTicketViews can now return more than one TicketView if present
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-removed all mini-related code
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-content.map/uid.sys will now be created if not found
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-new UIDs will be added to uid.sys if the Title has none yet
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-added the ability to load IOS modules from shared1
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ES_GetDeviceCert/ES_GetDeviceID require a device cert to be present at this location /sys/device.cert there are a few ways to get your device cert i.e. via ES_GetDeviceCert on a real IOS or via the key dumper tool you can find on wiibrew.org.
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-highly optimized content.map access
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-fixed a bug which cause AddTitleFinish to fail if the last content was a new shared content
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-GetDeviceCert uses the device cert of the Wii if the device.cert file wasn't found
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-GetDeviceID now also uses the ID of the Wii if the device.cert file wasn't found
    ÂÂÂÂÂÂÂÂFS-Module
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-Fixed FS_GetUsage again, was returning garbage.
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-Fixed FS_GetUsage which returned wrong size values
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-fixed memcpy
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-ISFS_ReadDir doesn't show .attr files anymore
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-fixed a few .attr related bugs
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-rewrote most of the FS functions
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-increased free space to over 1000 blocks
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-removed .attr stuff
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-added a hack which limits the title size of 0001001 to 42*16KB
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ which should remove the 512MB size limit
     
    tmv_josue likes this.
  2. Daco

    Daco Banned
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    i can't know on what server that was i guess? D:
     
  3. sirakain

    sirakain Advanced Member
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    Hehe, great news [​IMG]
    I wish every beta tester was listen in credits [​IMG]
     
  4. Blue-K

    Blue-K No right of appeal.
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    Finaly! I had to delete some Saves and Channels just to play a new game. I need this so badly [​IMG]. Can't wait to test it! Also looking forward to every bit of news until the release [​IMG].

    Btw @Det1re: You're a committer on the Googlecode-Page [​IMG]?
     
  5. Det1re

    OP Det1re det1re.de
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    Mostly for wiki & stuff.
     
  6. VashTS

    VashTS Beat it, son
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    I guess this will not support USB, I haven't seen any mention of it, but that would make the most sense, as SDHC doesn't work well with homebrew, so this may not even be as useful as it seems. I can't wait to see it happen though, it sounds completely awesome.
     
  7. Slimmmmmm

    Slimmmmmm GBAtemp MoNkEeE
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    WOW, didn't expect it to be coming so soon [​IMG]

    This is gonna be great, huge thanks to crediar and the beta testers on this.
     
  8. comfaithgenesisr

    comfaithgenesisr GBAtemp Regular
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    Wow im excited about this
    just wondering i was using triiforce and if i want to use sneek when it comes out for my wiiware games etc... do i need to edit anything on the sd or install games on sd card a different way ???
    Thanks alot
     
  9. Det1re

    OP Det1re det1re.de
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    I should add this to post #1:

    SNEEK uses a normal FS dump, just as TriiForce. So it's quite plug'n'play.
     
  10. Blue-K

    Blue-K No right of appeal.
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    Though, shouldn't you still have a limit for the Channels? I mean, you only got some Pages in the main Wii-Menu...and when you now have more Channels than there's space, shouldn't this give problems? Just a thought...
     
  11. comfaithgenesisr

    comfaithgenesisr GBAtemp Regular
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    Thanks for quick response, just checking, this is gonna be awsome!!! [​IMG]
    hopefully games like swords and soldiers and tales of monkey 4 will work
     
  12. Adr990

    Adr990 To boldly go where no man has gone before!
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    Also unconfirmed to be in release, it was in beta:
    Shop Channel Download Animation Hack, Always have Mario and Luigi Swimming.
    (Normally it's a 1 out of 100 chance, or so.)

    Also: Device.cert wasn't needed anymore.
     
  13. Slimmmmmm

    Slimmmmmm GBAtemp MoNkEeE
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    This "should" have better compatibility than TriiForce, as for the limit to number of channels, well you could use both SNEEK & TriiForce.

    Will the source be modified by others to allow it to run from HDD, or is this not possible ? If we could use HDD then you could have a few different NAND and swap between them, SD cards are super expensive the larger you go.

    Anyway, great stuff [​IMG] 2010 is gonna be the best year ever for the Wii with all the homebrew and the official things like the new Zelda etc.
     
  14. Det1re

    OP Det1re det1re.de
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    Added/fixed it, thanks.
     
  15. gisel213

    gisel213 GBAtemp Fan
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    Simply amazing untouched nand this should help with new homebrew destroying
    updates from ninty without trying fixes/patches on actual wii nand thus reducing
    bricks from noobz installing stuff not following instruction etc.... Very Nice i say
    keep testing this is worth waiting four... oops i can speel

    +1 Crediar
     
  16. FenrirWolf

    FenrirWolf GBAtemp Psycho!
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    I remember something about USB not being viable for the ES module or something along those lines. But that was way back when v1 came out so who knows what's changed since then.

    Still, now I see why v2 has taken so long to come out. This sounds like it'll be a very complete release and I look forward to it.
     
  17. crwys

    crwys GBAtemp Maniac
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    Yea hopefully USB will be supported, if not then this probably will be useless to me. [​IMG]
     
  18. Blue-K

    Blue-K No right of appeal.
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    I though Crediar or someone else stated that there's simply no Room for USB-Support? Oh well, when the Source is up, we'll see...
     
  19. Riicky

    Riicky GBAtemp Advanced Fan
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    USB support would be great since my SD slot took shit lol, but since this runs similar to how bootmii runs, I may be able to use my SD card, because bootmii reads it, and I can backup my nand, and restore my nand from the would be fudged sd slot, so who knows
     
  20. FenrirWolf

    FenrirWolf GBAtemp Psycho!
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    Also, correct me if I'm wrong, but I'm pretty sure this will let any wii be unbrickable, won't it? Since it runs from MINI it will just start right up for a BootMii/boot2 user from what I understand. Perhaps a console with only BootMii/IOS could install a Preloader to the real NAND, set it to autoboot an app that calls IOS254, causing SNEEK to run from startup with no user interaction. And since all updates would work through the virtual NAND they'd be just as protected as a BootMii/boot2 user.
     
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