Hacking SNEEK v2

D34DL1N3R

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rumsey said:
D34DL1N3R said:
With cIOSX r18, is it now possible to store RB DLC on a USB drive using SNEEK?

Do not believe so. that's not really an IOS thing, though if you use an emulated nand you can store up to 16gb like someone above has mentioned ^^^

The emulated nand can be on a fat32 usb drive?
 

rumsey

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D34DL1N3R said:
rumsey said:
D34DL1N3R said:
With cIOSX r18, is it now possible to store RB DLC on a USB drive using SNEEK?

Do not believe so. that's not really an IOS thing, though if you use an emulated nand you can store up to 16gb like someone above has mentioned ^^^

The emulated nand can be on a fat32 usb drive?

No it can be on a 16gb sdhc card
 

D34DL1N3R

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Those are too expensive.
tongue.gif
 

T-Error

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wiiuser2 said:
T-Error said:
Sorry I dont know how you start Priiloader from SNEEK if you set autoboot to systemmenu.

you can try the Priiloader forwarder channel. This brings you to the Priiloader menu from the system menu.
Works like a charm on the real NAND. Have not yet tried it in Sneek.
Get it here: Priiloader Shortcut Channel topic
THX will try that.
 

tylerzentz

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I'm having issues getting SNEEK to work on one of my Wiis. It loads up just fine on one Wii but when I put the same SNEEK-assembled SD card in the other Wii, load bootmii IOS from HBC (my only option) and the screen goes black as if there is no video input but the Wii remains powered. Here are a few more details:
-The NAND dump is from the Wii that doesn't boot SNEEK, so it's odd that it works on the other one.
-Priiloader was not installed before the NAND dump was created so it isn't in the dump.
-The problem-Wii is a LU70xxx and has bootmii as IOS. SNEEK-successful Wii is a LU50xxx and has bootmii as boot2.
-I've tried every combination of settings for bootmii (autoboot delay, vid mode, etc..)

Does my LU70xxx have a SNEEK-preventative chipset or something?
 

grati

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tylerzentz said:
I'm having issues getting SNEEK to work on one of my Wiis. It loads up just fine on one Wii but when I put the same SNEEK-assembled SD card in the other Wii, load bootmii IOS from HBC (my only option) and the screen goes black as if there is no video input but the Wii remains powered. Here are a few more details:
-The NAND dump is from the Wii that doesn't boot SNEEK, so it's odd that it works on the other one.
-Priiloader was not installed before the NAND dump was created so it isn't in the dump.
-The problem-Wii is a LU70xxx and has bootmii as IOS. SNEEK-successful Wii is a LU50xxx and has bootmii as boot2.
-I've tried every combination of settings for bootmii (autoboot delay, vid mode, etc..)

Does my LU70xxx have a SNEEK-preventative chipset or something?


This is basically the same thing happening to me.
 

fogbank

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Lyker said:
I'd love a answer to my post above so I can stop trying =)

If you read the info in Sangor's link you would see this:

QUOTE
Comment 2 by [email protected], Feb 23, 2010
I can confirm this aswell, sadly I don't have any new Wii nor can I afford one for
any testing :/.
Also I don't really know what could break SNEEK, maybe using a newer mini build
could fix it.

Stated by SNEEK author.

This means the answer to your question is "no", if you are experiencing the issue described. Not at this time.
 

giantpune

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Has anybody yet had any success using the di module in FAT mode? i can get it to read the ID of my games from the HDD, but it crashes before anything fun happens. crediar says he was using the DI in RAW mode, so FAT is really untested. it would help to know if somebody else had the same issue as me. then we would know if it was my error in the way i dumped the game or if it is a bug in crediar's code.
 

longtom1

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giantpune said:
Has anybody yet had any success using the di module in FAT mode? i can get it to read the ID of my games from the HDD, but it crashes before anything fun happens. crediar says he was using the DI in RAW mode, so FAT is really untested. it would help to know if somebody else had the same issue as me. then we would know if it was my error in the way i dumped the game or if it is a bug in crediar's code.
hate to double post but it's been about 12hrs

how do you use the DI iosmodule.elf do you just compile it with the esmodule.elf to make the .bin files or do you use it in another way??
 

giantpune

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you have to create a new boot2.bin just like you made the first one, but #define the USB_HAX or whatever it is in es.c. but use the newer elfins instead of the old one. then slap that on your sd card. then change the default game in main from di to whatever you want and #define FAT at the top of it if you want to use it in FAT mode. also change the region flag (somewhere in main there is a value with a comment for different regions) and compile that beast. and take what you get and use the new elfins to put it into an official dip module (should be 00000001.app). and call the output of that di.bin and toss that on the sd card.

thats about as far as i got. when using it in FAT mode, it looks for some files in USB:/games//. you can see the file names in main.c. When using RAW mode, crediar said something like just section off the HDD in 4.7 chunks and toss a game in each. he says FAT mode is not really tested, so its not known yet why it hangs, but RAW mode supposedly works fine . i havent tried for myself as i dont have a spare HDD laying around.

but it would be nice to know if anybody can get father than me with it.
 

redeyed

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I can't seem to figure out how to compile sneek r30.

QUOTE said:
you have to create a new boot2.bin just like you made the first one

Like in the sneek wiki startup guide or Sneek Auto-Installer v4 by X-Flak

QUOTE said:
but #define the USB_HAX or whatever it is in es.c.

does that mean change it from /#define USBHAX to #define USBHAX in c:\sneek\es\es.c

QUOTE said:
then change the default game in main from di to whatever you want and #define FAT at the top of it if you want to use it in FAT mode. also change the region flag (somewhere in main there is a value with a comment for different regions)

So if the hard drive I'm using is wbfs I would only have to change the region code value in the main.c code of di

QUOTE
an official dip module (should be 00000001.app)

Is this something I would have to extract from ciosx rev 19 wad with Showmiiwads or am I way off on that one

Sorry for all the quotes and noobish questions but I've been trying to compile this since I saw your post. And all I'm getting is a black screen. I compiled an older version (r24 I think) to enable sd access and it boots fine.
 

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