Hacking SNEEK v2

wilsoff

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SFenton said:
SNEEK works for me but every time I boot it tells me that my NAND is full. Any way to simply get past this so I can continue playing?
You seem to be the only one getting this...
  • Try a new SD card.
  • Use showmiiwads to delete some of the big stuff from you SD-NAND. Do this by setting Option > Change NAND backup path
  • Check if the SD card is write-protected (I don't know if that makes any difference)
  • Get all of the sneek files again (you may have ended up with an old version of something), it says "-added a hack which limits the title size of 0001001 to 42*16KB which should remove the 512MB size limit", on wiibrew.
  • Try crediar's faq: http://code.google.com/p/sneek/wiki/FAQ
 

bolex17

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What size is everyone managing to get their NAND down to? I slimmed mine down to 190MB and its blazing fast! (Using a 2GB Sandisk SD Card)

edit:

Does anyone know where all the Wii accomplishments, messages etc are stored in the nand dump?
 

VashTS

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this is the coolest thing ever. Im playing on my friends 3.2u nand dump, i cioscorped it and its running NSMBW. holy crap im in awe. and i finally get to test out cioscorp which is pretty cool. i hope speed can be increased via coding. if not thats cool too. also ios249 support would be great. but cioscorp works fine. man does disc channel loading suck, i much prefer neogamma.

it turns out showmiiwads was not doing something right with my bootmii dumps. everytime i extracted it, they would not do anything, its like it wasn't even extracting anything. i used NAND extractor 0.1.3 and it worked great.

i wonder....he has wiiconnect24 turned on for this dump, when i press the power button it goes to standby...will it boot back into emulated nand?

big fat nope.
 

wilsoff

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giantpune

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VashTS said:
also ios249 support would be great.
ive made a version which loads cIOS249v17 (mostly). and i have used it to play a burned game via neogamma. i dont have a WBFS drive to test to see if that works or not yet.
 

bolex17

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wilsoff said:
bolex17 said:
Cheers man!

Damn.. seems like deleting the cdb.vff where all play data is stored seems to brick the wii
Nope, it just takes >5 minutes for the Wii to recreate that file under SNEEK:
http://code.google.com/p/sneek/wiki/FAQ
Awesome mate, cheers
smile.gif
 

giantpune

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no its not the dip which kills sneek. it seems to be the mload and other modules. this is why cIOScorp and ios 236 work fine. they dont use that.
 

zoomx

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Using the FSdumper provided by Crediar I get ES_Identity error 1017. Any clues?

Edit:
I got the dump of Bootmii and used the Wii Nand Extractor. Now it works!
The othr dump that I used was done with SimpleFSdumper. It works with triiforce but lacks too many files for having sneeek working.
 

Cyan

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Sorry, I'm few page older too,

Blue-K said:
SanDisk MicroSD 2GB with an SD-Adapter (also SanDisk). No Priiloader, just some Startpatch-Hacks (including replace Health-Warning) and around 18 Channels.

Booting of Menu: 35 Seconds
Booting of a Channel: 11/19 Seconds (Sometime the Channel hangs for a few secs if you klick the Start-Button)
Loading Save-Menu: 26 Seconds until a full Page is loaded

-Blue-K

(P.s: Anybody fancy to create a Wiki for SD-Cards? Would be realy helpfull, I guess...)There's already a wiki for SD speed, but it was created for NDS SD compatibility (with castlevania intro as benchmark)
http://wiki.gbatemp.net/wiki/index.php?tit...ory_Speed_Tests

Maybe we could create a new page instead of using the NDS's one, and add columns like :
Name | Type | Manufactured in | Size (MB) | Read (MB/s) | Write (MB/s) | Random Access (ms) | System menu (sec) | channel menu (sec) | saves menu (sec) | running a channel (sec) | reported by | Note |
But it may change with newer Sneek2 revision ? (maybe tell in the note which rev it is)

DeadlyFoez said:
tj_cool said:
SanGorthe most important thing about an SD speed is the class normally there is a number on the card within a C. No number or 2 are SLOW get at least a class 4 card.
Isn't that only for SDHC ?
And if I remember correctly, even though the wii is compatible with sdhc I think that if can only transfer data to it at standard sd rates. So I don't think that getting a super high speed sd card will help much, maybe a little and thats it.
my SDHC is :
Kingston MicroSDhc
CO4G Japan
SDC4/4GB 10

It's a little faster than my microSD 1GB, but read speed both reported as 4.4MB/s with HDtach (could be my sd-usb adapter which is benchmarked).
Though, loading system menu is faster than Blue-K : 5~10sec (but I have only 9 channels installed.)
And save menu the same : ~28sec (5 pages)


I don't have normal SD (not micro) to test with, could they be faster ?
 

buffdog

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bolex17 said:
What size is everyone managing to get their NAND down to? I slimmed mine down to 190MB and its blazing fast! (Using a 2GB Sandisk SD Card)

i done 4 dumps of my nand with fsdumper and i found that less MB my dump got sneek dont work.but the last dump i got 415mb and sneek worked but the other dumps may have been bad dumps i dont know.so i would like to know to what nand sizes pepole got to work sneek?
 

Blue-K

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OK, because it seems like nobody wants to create a Wiki-Page, I'll do it. If anyone already started, then please send me a PM or something, so we won't have two Pages.

12 Seconds to load the menu would be a dream...
 

Cyan

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Maybe, for better test speed accuracy, users would need to use the same dump (for example, clean 4.2, no cioscorp, no pre/prii loader/startpatch, no additional installed channels, clean played game history (but can't test savegame menu loading))
I don't know if a homebrew could format the wii nand dump to create a clean working one.

Anyway, Thanks for starting a wiki
smile.gif
 

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