I haven't managed to get it working yet, but maybe you'll have better luckDid they fix the .bch texture compression issue?! It looks way better than the old compression!
I haven't managed to get it working yet, but maybe you'll have better luckDid they fix the .bch texture compression issue?! It looks way better than the old compression!
Did you try replacing the texture in the new version and saving it. Then reopen it in Ohana 3ds and saving it there?I haven't managed to get it working yet, but maybe you'll have better luck
That doesn't sound like something that would work but it couldn't hurt to try.Did you try replacing the texture in the new version and saving it. Then reopen it in Ohana 3ds and saving it there?
I can't test myself, but that may work.
Well, if saving the .bch is a coding issue with the new version it isn't doing it correctly. However, in theory if it still can be opened in the older version and resaved it may be saved the correct way. It's just something worth trying.That doesn't sound like something that would work but it couldn't hurt to try.
sameI wish I could import project m textures/models to smash4
Hi everyone,
I've made four video tutorials, all about this guide. It covers everything talked about in OP.
1. Extracting:
2. Texture Hacks:
3. Music/Sound Hacks:
4. Applying these hacks:
I hope these help you, enjoy
Maybe tomorrow or some other timeCan you make a video on model editing? Like, replacing fighter's moves with something else?
Okay. Your texture tutorial really helped me out! I understand the process so much better now.Maybe tomorrow or some other time
Hi everyone,
I've made four video tutorials, all about this guide. It covers everything talked about in OP.
1. Extracting:
2. Texture Hacks:
3. Music/Sound Hacks:
4. Applying these hacks:
I hope these help you, enjoy
"Where am I? I can't find my chocolate bar. I must be in the wrong victory screen."Doc Louis Has A New Student