SM64 for the PS2

godreborn

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I finally got sm64 to run on ps2 hardware. it takes about a minute or less to load up, but it works quite well. now, I'm only down to sonic mania on the ps3. I got sm64 running on there, so I'm not sure what the problem is. however, the master has a lot of problems.
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godreborn

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I don't remember how it was with the dsi, but I compiled that recently as well. wish I could share them, but the assets would be grounds for deletion. I was able to load the dsi version through twilight menu on the 3ds.
 
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godreborn

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It would, seeing as the port requires the ROM for building.
the web assembly version of sonic mania requires the rsdk. I made every build for both sm64 and sonic mania. that rsdk or assets for that build was the only one to require that file. they said not to do a git push due to it being copyright.
 
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