Shovel Knight Dig announced, original game to get quality of life updates on all platforms



When it comes to dedicated indie development teams, Yacht Club Games is definitely up there, having provided updates for their hit game Shovel Knight for the five years after its initial release. A host of new quality of life features are coming to Shovel Knight: Treasure Trove, with Plague of Shadows receiving a new menu to allow easier access to your arcanas, Specter of Torment getting five new challenges, and accessibility options are being added for the entire game, which helps those that are prone to flashing/shaking images or are colorblind. Three new amiibos of Plague Knight, Specter Knight, and King Knight have also been announced, which will unlock new costumes for the Nintendo Switch, 3DS, and Wii U versions.

More importantly, a brand new spinoff game has been revealed, in the form of Shovel Knight: Dig. Existing as a collaboration with developer Nitrome, Shovel Knight: Dig has "meticulously crafted levels" which are randomly generated together. Your goal is to dig down in order to explore, progress, and find upgrades. Jake Kaufman will also return to compose the soundtrack for the new game. Shovel Knight: Dig has been in development for almost a year, though no release date was given.

  • In Shovel of Hope, we’ve finally added a third option for character pronouns. Alongside being able to choose between two body types for every main character, you can now switch the pronouns to they / them.
  • You can now earn Shovel of Hope Feats while playing co-op. These are still quite challenging, and some are made even more challenging when coordinating with a friend!
  • In Plague of Shadows, we’ve added an Alchemy Quick Select option. You can select your bombs and arcana with a convenient new menu, allowing you to experiment with explosives freely, just like the mad alchemist himself.
  • In Specter of Torment, we added five all new platforming challenges to challenge mode. These are not meant for the faint of heart—the new challenges require significant command over Specter Knight’s iconic move: the dash slash.
  • For all the games, including the upcoming King of Cards and Showdown, we have added three new language options! Korean and Traditional and Simplified Chinese. Bringing the total count to twelve!
  • We’ve expanded Accessibility options across all games. The intensity of screen flash and screen shake events can now be reduced independently from one another. And King of Cards also has palettes to improve colorblind visibility for Joustus.
  • Shovel Knight features hundreds of cheats to share and explore already! But we couldn’t resist adding just a few more. Some add whole new ways to play. Some of them might be a bit too much…
  • Finally, once you have completed all feats in a game, you will unlock a small flag on the title screen to signify that game’s completion. In addition, once you have conquered every Challenge for that game, a medal will appear denoting your true mastery. If you’ve already completed each game, then don’t worry, these are awarded retroactively. Enjoy filling up the title screen with your many, hard-fought, knightly accomplishments!
 

pedro702

Well-Known Member
Member
Joined
Mar 3, 2014
Messages
12,722
Trophies
2
Age
33
XP
8,711
Country
Portugal
all this random generated levels type of game are getting stale, its just an easier way to make them articially longer, since on most of them you die and need to start from scratch so meh ...
 

Fugelmir

Well-Known Member
Member
Joined
Mar 9, 2016
Messages
636
Trophies
0
Age
37
XP
2,712
Country
Canada
all this random generated levels type of game are getting stale, its just an easier way to make them articially longer, since on most of them you die and need to start from scratch so meh ...

Is this game randomly generated? It looks carefully put together
 

gohan123

Well-Known Member
Member
Joined
Dec 26, 2012
Messages
454
Trophies
1
Age
37
XP
2,520
Country
Germany
meh, I need a proper shovel knight or spiritual successor without random generated bullshit.

edit: if it's really random generated. just assumed because someone wrote it.
 
Last edited by gohan123,

pedro702

Well-Known Member
Member
Joined
Mar 3, 2014
Messages
12,722
Trophies
2
Age
33
XP
8,711
Country
Portugal
Is this game randomly generated? It looks carefully put together
meh, I need a proper shovel knight or spiritual successor without random generated bullshit.

edit: if it's really random generated. just assumed because someone wrote it.

thats what it says on the article, im guessing is more like random generated areas put together than pure random.

"Shovel Knight: Dig. Existing as a collaboration with developer Nitrome, Shovel Knight: Dig has "meticulously crafted levels" which are randomly generated together."
 
  • Like
Reactions: THYPLEX

Sonic Angel Knight

Well-Known Member
Member
Joined
May 27, 2016
Messages
14,405
Trophies
1
Location
New York
XP
12,966
Country
United States
Oh, so is just super mario bros 2. Or is it Dig Dug. :P

223378-super-mario-bros-2-nes-screenshot-not-quite-dig-dug.png
TatteredSpiritedBackswimmer-size_restricted.gif
 

RedoLane

Supreme Punmaster
Member
Joined
Sep 16, 2016
Messages
1,489
Trophies
1
Age
29
XP
4,269
Country
Israel
thats what it says on the article, im guessing is more like random generated areas put together than pure random.

"Shovel Knight: Dig. Existing as a collaboration with developer Nitrome, Shovel Knight: Dig has "meticulously crafted levels" which are randomly generated together."

it's like what Nitrome done with some of their mobile games: all combinations are pre-made meticulously, but are generated at random.
they basically made hundreds of combinations beforehand, rather than have a system which makes combinations in real time.
It's a LOT of dedication, but i prefer the classic approach of Nitrome, where the game has at least 30 levels on a single order.
 
  • Like
Reactions: Tur7L3

Username4321

Well-Known Member
Member
Joined
Jun 10, 2018
Messages
103
Trophies
0
XP
1,019
Country
Brazil
I'm glad we can add this to the list of games Shovel Knight is in:
Shovel Knight (plus existing and yet-to-be-released expansions), Runbow, Starr Mazer; Cook, Serve, Delicious: Battle Kitchen, Road Redemption, Move or Die, Dino-Run DX, Ghost Police, Indivisible, Blaster Master Zero, Runner 3, Indie Pogo, Blade Strangers, Mutant Mudds Super Challenge, Rivals of Aether, C-Wars, Creepy Castle, ASDAD: All-Stars Dungeons and Diamonds, Brawlhalla, Riverbond, Bloodstained: Ritual of the Night, Pixel Noir, Azure Striker Gunvolt 2, Yooka Laylee, Super Smash Bros. Ultimate, Aegis Defenders, Shovel Knight: The Board Game, some I probably missed, and Shovel Knight Dig.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • K3Nv2 @ K3Nv2:
    I'll reformat and have a 3tb raid0 m. 2 at least
    +1
  • K3Nv2 @ K3Nv2:
    Lmao that sold out fast
    +1
  • Veho @ Veho:
    Yeet the cat.
    +1
  • K3Nv2 @ K3Nv2:
    Good idea
    +1
  • The Real Jdbye @ The Real Jdbye:
    i thought everybody knew cocktails are like 75% ice
  • Veho @ Veho:
    Yeah but not like this.
  • Veho @ Veho:
    It's not like they're complaining that their Slurpee is 99% ice or something, but if the cocktail calls for "shot of vodka, shot of vermouth, shot of gin, shot of Campari, three shots of juice, squirt of lemon" and ends up being a thimbleful of booze, that's a problem.
  • The Real Jdbye @ The Real Jdbye:
    the funny thing is cocktails in norway are only allowed to have 1 20ml shot of booze
  • The Real Jdbye @ The Real Jdbye:
    so..... yeah
  • The Real Jdbye @ The Real Jdbye:
    we're used to only having a thimbleful of booze
  • Veho @ Veho:
    Booo.
  • The Real Jdbye @ The Real Jdbye:
    same thing if you want whisky on the rocks or something, you can't get a double
  • The Real Jdbye @ The Real Jdbye:
    but you could buy as many shots of whisky (or anything else) as you want and ask for a glass of ice and pour them in
  • The Real Jdbye @ The Real Jdbye:
    it's dumb
  • Veho @ Veho:
    Maybe.
  • Veho @ Veho:
    There was a comparison of the number of Ibuprofen poisonings before and after they limited the maximum dosage per box or per pill (i'll look that up). No limit on the number of boxes you can still buy as many as you want, so people argued it was pointless.
  • Veho @ Veho:
    But the number of (accidental) poisonings dropped because drinking an entire package of ibuprofen pills went from "I need a new liver" to "I need a new box of Ibuprofen".
  • Veho @ Veho:
    Here we have ketoprofen that used to be prescription-only because of the risk of toxic dosages, but then they halved the dose per pill and sell them in bottles of six pills apiece instead of twenty and it doesn't need a prescription any more. Yes you can buy more than one bottle but people simply don't.
  • Psionic Roshambo @ Psionic Roshambo:
    Usually accidentally overdose of ibuprofen here is from people taking like cold medicine then ibuprofen for a headache and the combination is over what they need
    Veho @ Veho: https://imgur.com/gallery/QQkYnQu