Satoru Iwata's School of Understanding

Foxi4

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"When we launched GameCube, the initial sales were good, and all the hardware we manufactured at that time were sold through. However, after this period, we could not provide the market with strong software titles in a timely fashion. As a result we could not leverage the initial launch time momentum, and sales of GameCube slowed down. To avoid repeating this with Wii, we have been intensifying the software development, both internally at Nintendo and at developers outside the company, in order to prepare aggressive software lineup for Wii at and after the launch. In case of DS, I don't know if Miyamoto agrees if I say this but I'd like to use the term, "slowly" here (laugh). We want them to take sufficient time but while Miyamoto and others are "slowly" developing Mario Kart DS and Animal Crossing DS, we still need to provide the market with sufficient amount of software and, to make this happen, we spent R&D costs. Basically, we are doing the same thing for Wii. We believe it is important to provide the market with strong software without a long interval in order to keep the launch time momentum."

~http://www.nintendo.co.jp/kessan/060607qa_e/02.html
"It’s important that you be able to supply software with no pause,” said Iwata. "With the DS and Wii, following the titles that were released at launch, the momentum dropped when there was a gap in software releases. We’re making plans so that this type of thing won’t happen."

~http://www.vg247.com/2011/01/10/iwata-promises-to-avoid-wii-style-gap-in-software-with-3ds/
"As we learned a bitter lesson with the launch of the Nintendo 3DS, we are trying to take every possible measure so that the Wii U will have a successful launch. The company was unable to launch much-anticipated first-party titles for the Wii nor for the Nintendo 3DS in a timely fashion in the first half of the term. In the game platform business, creating momentum is very important, but the momentum was once lost, and it has had a large negative effect on our sales and profits."

~http://www.computerandvideogames.com/324133/wii-u-will-learn-from-3ds-bitter-lesson-iwata-vows/
"The worldwide sales of 'Wii U' hardware and software were 0.16 million units and 1.03 million units respectively mainly due to the release of few key first-party titles this quarter to strongly drive the hardware sales."

~http://kotaku.com/the-wii-u-sales-are-really-really-bad-973133897

"I apologize to those supporting Wii U about the lack of titles in January and February, but please understand we will have new titles to offer from March onward."

~http://www.gamespot.com/articles/nintendo-apologizes-for-lack-of-wii-u-software/1100-6402805/

Please Understand
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Old Habits Die Hard
Nintendo - Sucking at Console Launches Since 2001
;O;
 

Foxi4

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Can we post this in the USN? I just bought a new bucket to hold all these tears
I think it deserves an article of its own. Every single time Nintendo screws up the launch library and each time they've "learned their lesson" except they never draw conclusions or introduce any changes. "Please Understand" is hardly a new thing, it's a running gag. :rofl2:
 
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