Rune Factory tedious or am I missing something?

Discussion in 'NDS - Console and Game Discussions' started by romanaOne, Sep 12, 2015.

  1. romanaOne
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    romanaOne GBAtemp Regular

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    where the potential goes to zero
    Maybe playing 3DS games has spoiled me, but this really doesn't seem like any fun.

    I just started playing the original Rune Factory and it doesn't seem all that much better than the original Harvest Moon DS. Yeah, the UI is a bit slicker....But that just makes it possible for you to run around faster and grow even more radishes/day. Fishing is still dull, but I think it is the only way to get any money, early in the game. The improved, less stylus-centric UI is far from perfect, though. It seems way too easy to accidentally discard stuff.

    And wood chopping is just bizarre: when you chop a log, it disappears and goes to your shed. Then do you have to go to the shed and get it (A, then X standing in front of shed) when you want to spend it? Like when I go to buy a monster hut, I don't want to press A, press X 100 times in a row to take out the wood.

    And is there no way to tell how much money you have unless you are talking to a shop keeper?

    And I've just started the dungeon crawling: I destroyed a monster generator and the next time I went back in the cave it respawed?! Am I gonna have to refight monsters over and over again as I run from dungeon to dungeon watering my crops? And if I get killed in a cave, I have to start the whole game over again! All that watering....
     
  2. Nirmonculus

    Nirmonculus GBAtemp Advanced Fan

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    Nov 4, 2014
    Skip to Rune Factory 3. Don't bother with 1-2.
     
  3. Voltshock R

    Voltshock R Member

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    Sep 26, 2014
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    True the later versions do improve the mechanics. Yeah, there is a bunch of repetition in every version.
    But hey, I like Rune Factory 2. I feel the generation jump, dispite the drag-on, gives the story emotion. I would not say skip 2, but the first definitely had flaws.