Ah, you've made quite a lot of progress. l'm most impressed by the weapon text attack symbols since they cleverly keep it informative and organized. Also just some fun trivia, l found out recently that the game's writers must have used the old Norse language as reference for the names. It explains why some of the kana uses a z instead of a d in Midgard, for example. That means the original suggestion l had put out was half-wrong, half-right. So, l'm glad it looks like you used the regular names.
l also am very interested in seeing your options menu. The work l did feels very stiff and literal, so l'm curious to see if yours is more concise while keeping all the important details. Best of luck on your further endeavors, this will greatly help make the game more accessible!
Thank you very much for your message ! I'm still working on weapons descriptions (63 on 172 if I have to be precise), and have done quite a lot of graphical resources modifications so far.
Regarding the names, I wanted to both stay true to the original, yet make the game "familiar" to a Western audience when an anglicized version existed (for example it seems that "Wayland" the blacksmith is much more commonly used than "Volundr"), and even altered one name because of that (I mean, we probably all know "Hela" from the Marvel universe, when actually it's "Hel", but I kept "Hela" anyway).
As for the "options" part (thank you again for your work), please find below some snapshots (makes me realize the "calibration failed" message is too long, so I'll probably shorten it to "failed" I guess)
I think it would only be fair to make you a beta tester if you want and have the time, so let's keep in touch !
Have a nice WE.