Hi guys, I've trying to get into this game's filesystem but, unfortunately, looks like it does not use any common folder structure. Right now I'm stuck. Looks like the files are just attached somehow leaving some blank spaces sometimes (file offset somewhere?). No filenames. No compression for now.
By far, I think I've already located all cars except for the Pacman one. However, I've no idea of how they work internally, just managed to get some point clouds, no textures, no polygons. It uses the TIM format but only for the scenery, no idea how cars' textures work.
Also, with some work I think it may be possible to get the tracks, as I found some point clouds which ressemble them.
If someone is interested and has some knowledge about PSOne reverse engineering just comment below so we can continue working together. If no one is interested I'll just drop it.
By far, I think I've already located all cars except for the Pacman one. However, I've no idea of how they work internally, just managed to get some point clouds, no textures, no polygons. It uses the TIM format but only for the scenery, no idea how cars' textures work.
Also, with some work I think it may be possible to get the tracks, as I found some point clouds which ressemble them.
If someone is interested and has some knowledge about PSOne reverse engineering just comment below so we can continue working together. If no one is interested I'll just drop it.
Last edited by GuillermoTell15,