I didn't think it had to do with deleting wiiu from the SD, but from the temporary folder you unzipped the distro to.it aplies to nightly/stable releases package, not that you delete your "wiiu" from your SD
I didn't think it had to do with deleting wiiu from the SD, but from the temporary folder you unzipped the distro to.it aplies to nightly/stable releases package, not that you delete your "wiiu" from your SD
The wiiu retroarch core mgba already emulates Super Game Boy perfectly.Any chances to have BSNES Mercury to compile for wiiu?
Mainly to see how well does the WiiU the Super Game Boy emulation.
Any chances to have BSNES Mercury to compile for wiiu?
Mainly to see how well does the WiiU the Super Game Boy emulation.
bsnes is not really feasible.
The wiiu retroarch core mgba already emulates Super Game Boy perfectly.
mGBA does some SGB features perfectly, but is more like GBC emulation with SGB enhancement goodies than true SGB emulation. True SGB emulation is emulation GB under SNES emulation in order to have all the features of an actual SGB (pretty sick if you ask me). In 2018 BSNES/Higan is still the only emu which does SGB emulation properly. See how the SNESC does SGB emulation , far from perfect but I'm sure that the U can do it way better
Can't handle with the main BSNES core, but perhaps can with bsnes-mercury-performance coreBsnes also has a helluva lot higher system requirements too, Wii U can't emulate Bsnes at full speed or even that well. Better off porting it to Switch.
Can't handle with the main BSNES core, but perhaps can with bsnes-mercury-performance core
Can't handle with the main BSNES core, but perhaps can with bsnes-mercury-performance core
Ewwww BSNES? XD
Even Breath of the Wild WiiU inside Kakariko Village runs better than those, I'm sure lol
In all honesty, and as a romhacker myself, bsnes is only good for debugging and hack making, nothing else.
You could even swap it for Snes9x Debugger, so really having bsnes in there is only for those accuracy hungry, but take into consideration that it is very resource heavy, not worth it agains standalone Snes9x for consoles imo.
1) You need to download the Assets for the icons to display properly. You can download them from the Buildbot site or from the in-app downloader.1) All good so far except the icons in Retroarch on the WiiU appear corrupt - looks like snow on an out of tune TV. Is this something I can fix?
2) Can I use samples for MAME (e.g. for sound in old games like Space Panic) in Retroarch? Any particular Mame version I should use?
3) Can I copy the ROMS to my USB hard drive where I installed RetroArch? I installed it using Wup Installer GX2
Thanks ShadowOne333! Will give those a try. For 3) I was under the impression that the hard drive was Wii U formatted and I couldn't connect it to PC. I may be wrong.1) You need to download the Assets for the icons to display properly. You can download them from the Buildbot site or from the in-app downloader.
2) i think the newest core called Mame 2003 Plus addresses some of the issues with the sound samples for some arcade games (DK comes to mind) Try that one out.
3) Sure, you can use the roms from your HDD, simply copy them to the corresponding drive where your RetroArch files are and that should be it.
If it is WiiU formatted, you cannot use it for RetroArch, you'd have to use an SD and grab the roms from there.Thanks ShadowOne333! Will give those a try. For 3) I was under the impression that the hard drive was Wii U formatted and I couldn't connect it to PC. I may be wrong.