Damn man, I'm a big fan of your work on NES games, I even enjoy these on my wiiu with Nestopia [emoji16]
You can obtain the thumbnails via a PC tool called Playlist buddy.Thank you! :-) I'm very happy with how they both turned out, hope you are using the latest final versions of them.
--------------------- MERGED ---------------------------
I still don't know how to get boxarts setup? I have my rom folders arranged as how the first page of this thread describes. But I don't know where to create the directory for all of the boxart, and where to obtain the boxart for retroarch specifically? Thank you!
Well since Overlays and Shaders are in (Shaders aren't fully implemented or need to be converted from SLANG to GSH though) I'm always on the latest@ploggy @ShadowOne333 What's the most stable build to use that's recent? 1.7.0 vanilla or one of the January builds? I haven't updated in some time XD
Well since Overlays and Shaders are in (Shaders aren't fully implemented or need to be converted from SLANG to GSH though) I'm always on the latest
So shaders are partially working?Well since Overlays and Shaders are in (Shaders aren't fully implemented or need to be converted from SLANG to GSH though) I'm always on the latest
I think they're working but you need the tool to convert them..So shaders are partially working?
How do I get shaders to work?
Its fine now.. All cores compile correctlyIs the buildbot not glitched anymore? I want to update.
I have a question. I as playing MAME 2003, and I was able to have my wiimote connect to retroarch. I was playing Turtles In Time.
Player 1 was game pad
Player 2 was wiiu pro controller
Player 3 was wiimote
Player 4 retroarch wouldn't recognize the 2nd wiimote
So I shut the wiiu off, and when I went to try using the wiimote again, it no longer gets recognized.
Could someone please explain what I need to do to get retroarch to recognize my wiimotes? Thanks!
You can configure each controller manually in Settings>Input>Input User Binds 2 3 and 4 (keep 1 the WiiU Gamepad)
Then check the "All Users Control Menu" option (makes life easier in the long run)
Then back out and quit (this will save your Controller options)
I managed to config 3 extra Wiimote's like this just now
Yes they show up as disabled for me too but once you start mapping the buttons it does save. (its a Bug I think)In the input user binds, I only see "WiiU Gamepad" & "WiiU Pro Controller" I'm still unable to get my wiimotes detected.
Yes they show up as disabled for me too but once you start mapping the buttons it does save. (its a Bug I think)
Hmm, I'm trying to make user 3 and user 4 for the wiimotes, my wiimotes are on. I use the game pad to go to the user 3 bind menu, but I'm unable to set the buttons with either the gamepad, or wiimotes. This is all pretty confusing.
Wait, now it seems to be working. I'll report back.
Have you had any issues with the latest nightlies for Wii U?I'm not sure, all the Wiimotes I tested are all regular Wiimotes and manually configured without issue..
Are all your Wiimotes official?
You could try syncing them again in the WiiU Menu then try mapping them in Retroarch? See if that makes a difference?
I'd say it as stable as any other Nightly, there is a black screen issue sometimes when loading a game but I haven't had it since I updated today, but that's not to say its wont show its head againHave you had any issues with the latest nightlies for Wii U?