Homebrew Official Retroarch WiiU (wip.)

  • Thread starter Thread starter aliaspider
  • Start date Start date
  • Views Views 2,710,806
  • Replies Replies 15,206
  • Likes Likes 93
Code:
path: sd:/retroarch/cores/nestopia_libretro.rpx
[INFO] Attempt to load core: [sd:/retroarch/cores/nestopia_libretro.rpx].
[INFO] content path: [sd:/roms/ngp/MetalSlug1.zip].
Loading file sd:/retroarch/cores/nestopia_libretro.rpx


Okay .... :D
 
  • Like
Reactions: cucholix
Damn man, I'm a big fan of your work on NES games, I even enjoy these on my wiiu with Nestopia [emoji16]

Thank you! :-) I'm very happy with how they both turned out, hope you are using the latest final versions of them.

--------------------- MERGED ---------------------------

I still don't know how to get boxarts setup? I have my rom folders arranged as how the first page of this thread describes. But I don't know where to create the directory for all of the boxart, and where to obtain the boxart for retroarch specifically? Thank you!
 
  • Like
Reactions: Billy Acuña
Thank you! :-) I'm very happy with how they both turned out, hope you are using the latest final versions of them.

--------------------- MERGED ---------------------------

I still don't know how to get boxarts setup? I have my rom folders arranged as how the first page of this thread describes. But I don't know where to create the directory for all of the boxart, and where to obtain the boxart for retroarch specifically? Thank you!
You can obtain the thumbnails via a PC tool called Playlist buddy.
You can find the info under the "Making Lists" Spoiler :)
 
I have a question. I as playing MAME 2003, and I was able to have my wiimote connect to retroarch. I was playing Turtles In Time.

Player 1 was game pad
Player 2 was wiiu pro controller
Player 3 was wiimote
Player 4 retroarch wouldn't recognize the 2nd wiimote

So I shut the wiiu off, and when I went to try using the wiimote again, it no longer gets recognized.

Could someone please explain what I need to do to get retroarch to recognize my wiimotes? Thanks!
 
@ploggy @ShadowOne333 What's the most stable build to use that's recent? 1.7.0 vanilla or one of the January builds? :P I haven't updated in some time XD
Well since Overlays and Shaders are in (Shaders aren't fully implemented or need to be converted from SLANG to GSH though) I'm always on the latest ;)
 
Well since Overlays and Shaders are in (Shaders aren't fully implemented or need to be converted from SLANG to GSH though) I'm always on the latest ;)

Hmm, I don't plan on using overlays, shaders perhaps, not sure, but I just installed 1.7.0 vanilla, but I wanted to check first :P
 
I have a question. I as playing MAME 2003, and I was able to have my wiimote connect to retroarch. I was playing Turtles In Time.

Player 1 was game pad
Player 2 was wiiu pro controller
Player 3 was wiimote
Player 4 retroarch wouldn't recognize the 2nd wiimote

So I shut the wiiu off, and when I went to try using the wiimote again, it no longer gets recognized.

Could someone please explain what I need to do to get retroarch to recognize my wiimotes? Thanks!
 
You can configure each controller manually in Settings>Input>Input User Binds 2 3 and 4 (keep 1 the WiiU Gamepad)
Then check the "All Users Control Menu" option (makes life easier in the long run) ;)
Then back out and quit (this will save your Controller options) :)

I managed to config 3 extra Wiimote's like this just now ;)
 
You can configure each controller manually in Settings>Input>Input User Binds 2 3 and 4 (keep 1 the WiiU Gamepad)
Then check the "All Users Control Menu" option (makes life easier in the long run) ;)
Then back out and quit (this will save your Controller options) :)

I managed to config 3 extra Wiimote's like this just now ;)

In the input user binds, I only see "WiiU Gamepad" & "WiiU Pro Controller" I'm still unable to get my wiimotes detected.
 
Yes they show up as disabled for me too but once you start mapping the buttons it does save. (its a Bug I think)

Hmm, I'm trying to make user 3 and user 4 for the wiimotes, my wiimotes are on. I use the game pad to go to the user 3 bind menu, but I'm unable to set the buttons with either the gamepad, or wiimotes. This is all pretty confusing.

Wait, now it seems to be working. I'll report back.

--------------------- MERGED ---------------------------

Hmm, I'm trying to make user 3 and user 4 for the wiimotes, my wiimotes are on. I use the game pad to go to the user 3 bind menu, but I'm unable to set the buttons with either the gamepad, or wiimotes. This is all pretty confusing.

Wait, now it seems to be working. I'll report back.

Hmm, my 2nd Wilmote is not being noticed?

I as able to set user 3 binds with my wiimote on channel 2.

But when I went to set user 4 binds, my 2nd wiimote which is on channel 3, was not detected at all, and it was only able to be edited with the wiimote I used for the 3rd player bind.

--------------------- MERGED ---------------------------

So this is pretty confusing. My 2nd wiimote, which is a regular wiimote, will not allow me to set the bindings for user 4. Only my wiimote with built in motion plus, which I have set as user 3, is the only wiimote which allows me to edit user 4.

Idk what else to do, I've got 1 working, but not the other.
 
Last edited by infidelity,
  • Like
Reactions: ploggy
I'm not sure, all the Wiimotes I tested are all regular Wiimotes and manually configured without issue..
Are all your Wiimotes official?
You could try syncing them again in the WiiU Menu then try mapping them in Retroarch? See if that makes a difference?
 
I'm not sure, all the Wiimotes I tested are all regular Wiimotes and manually configured without issue..
Are all your Wiimotes official?
You could try syncing them again in the WiiU Menu then try mapping them in Retroarch? See if that makes a difference?
Have you had any issues with the latest nightlies for Wii U?
 
Have you had any issues with the latest nightlies for Wii U?
I'd say it as stable as any other Nightly, there is a black screen issue sometimes when loading a game but I haven't had it since I updated today, but that's not to say its wont show its head again ;)
Overall I'm happy with it. :)
 
  • Like
Reactions: ShadowOne333

Site & Scene News

Popular threads in this forum