Homebrew Official Retroarch WiiU (wip.)

AmandaRose

Do what I do. Hold tight and pretend it’s a plan
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Just curious, have anyone tested the latest builds yet?
Yes I would like to know if NXEngine running cave story has been fixed as in all previous versions you could not save. In Cave Story in game saves crashes the wiiu and save states don't work. Not at home to try myself sadly.
 
Last edited by AmandaRose,

VinsCool

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I'm having a blast tonight.

IMG_20161120_231402.jpg
 

the_randomizer

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same here, did some "testing" with my audio changes and died like twice :D Also after disabling vsync there was not a single audio problem so thats cool.
IMG_20161121_064941_1.jpg


What emulator core is that?

Cant find that option :(


Dude, it is in there, I changed it several times, I'm not at my Wii U right now so I can't look. It's there, trust me. You have to back up to the first menu that loads, there's a settings to change it.
 
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VinsCool

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I thought that we no longer had to disable vsync as the audio was mostly fixed? :P
I personally reenabled Vsync, and never noticed any audio problem with the most recent versions.
 
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FIX94

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Are your audio changes available in the latest nightly already?
Or will they be up until tomorrow? :P
I think the buildbot built it all just like, 2 minutes before my things were merged.
Also with my changes it is fine to have vsync enabled for snes but for nes you do not want to even think of enabling it because it gets out of sync after just seconds and wont resync and since the new audio buffers are very small and have nearly no latency anymore you cant listen to it at all on such a desync.
 

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