Homebrew RetroArch Switch

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im gonna be honest ive got no idea how i managed to get it working i just kept trying and eventually it did the job after nearly smashing my switch with a hammer ive asked a mod to close the thread with the reason of I just kept trying
Unfortunately Until now I didn't get it to work?
Any help please
 
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well right near the end I used the system to format the sd card then extracted direct to the micro sd through the sd adapter you could give that a whirl
 
worth noting dont power off the console im going through hell now trying to get it to open again i had to power down to remove the sd to install some brew now im getting the 003 again and it wont work for me


hoping an update comes along for a permanent install
 
@ShadowOne333 According to this, libtransistor homebrew should work now:
So, with the release of libtransistor 1.1.1, libtransistor-based homebrew is now compatible with HBL.
It must be recompiled with the new libtransistor version obviously though.

Nevertheless it would be great to have libnx cores because of JIT just as you said.
 
Just a matter of waiting, someone will port retroarch to libnx pretty quick. Without sd support or jit, libtransistor is just too lacking.
 
@ShadowOne333 According to this, libtransistor homebrew should work now:

It must be recompiled with the new libtransistor version obviously though.

Nevertheless it would be great to have libnx cores because of JIT just as you said.
Just a matter of waiting, someone will port retroarch to libnx pretty quick. Without sd support or jit, libtransistor is just too lacking.
Yeah it got updated yesterday.
Apparently libtransistor apps are having issues when returning from the Homebrew app, causing crashes and something like that.
But still, as you mention, it would be on the best of interests to have RetroArch compile with libnx instead due to both JIT and SD card support.
 
A video of Snes9x running from what seems to be the SD card through the Homebrew Launcher:


It's neat to see libtransistor being updated, but a libnx port wouldn't hurt as well just to cover both frontends :)


If that's the case, then daaaaaaaayum :blink: Not to nitpick, but I wish he was using Snes9x mainline instead of 2010.
 
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Thats nice but still need porting when adding roms and sharing nro is harder because its contains rom in it. I wish there is guide to ubuntu vm how to update libtransistor.
You should be able to grab the latest libtransistor from the Development brach in Github, then compile Snes9x using that updated libt.
If libtransistor has SD access already, a ROM should not be needed inside the NRO.
 
A video of Snes9x running from what seems to be the SD card through the Homebrew Launcher:


It's neat to see libtransistor being updated, but a libnx port wouldn't hurt as well just to cover both frontends :)

I’m sure the retroarch team are aware of latest developments and maybe already working on it.
 

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