RetroArch Switch

Discussion in 'Switch - Emulation, Homebrew & Software Projects' started by ShadowOne333, Dec 30, 2017.

  1. notimp

    notimp GBAtemp Addict

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    Have tested runahead on Retroarch on a PS Classic and it works.

    Specs are ARM Cortex-A35 at 1.5 GHz

    On Genesis Plus GX (running Snatcher (Sega CD)) Run Ahead of 1 frame results in a playable experience (you can add hard GPU sync and frame delay on top of that). 2 frames of Run Ahead introduces stutter.

    On mGBA Run Ahead of 1 frame already introduces stutter. (Same might go for the Switch, or not.)

    In any case - this is a working and viable feature on other ARM platforms (not just Rasp Pi builds) and it would be nice to have it working on the Switch as well.

    Use Genesis Plus GX to test imho (as its documented, that it was optimized for Run Ahead recently).
     
    Last edited by notimp, Jul 8, 2019
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  2. lordelan

    lordelan GBAtemp Psycho!

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    Awesome you two! That solves a lot for me. Since I actually started playing that game again this has the perfect timing. :)

    Thx a lot.
     
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  3. Josshy0125

    Josshy0125 GBAtemp Regular

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    Any way to get vibration working for n64 titles?
     
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  4. DanielChief

    DanielChief Newbie

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    How did you do that? Can you share the files with me?
     
    Last edited by DanielChief, Jul 8, 2019
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  5. FanNintendo

    FanNintendo GBAtemp Fan

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    Down load this file and let me know if u have issues
    Download in bezelproject on Facebook they have bezelproject.exe if u have facebook and join club

    — Posts automatically merged - Please don't double post! —

    Noticed the mupen64gl.ini did have rumble but I have wrong roms it say like BlastCorp (U) mine was Blastcorp (USA) I think I need different rom from where but I'm not sure.
     
  6. lordelan

    lordelan GBAtemp Psycho!

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    Which file? :D
    Found the FB group. :)
     
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  7. Reploid

    Reploid GBAtemp Advanced Maniac

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    Hello, my invisible friends. I'm about to turn my switch into RetroSwitch. I need to know how's current state of RetroArch here.

    1. Does it support 7z, or just zip?
    2. Is exfat corruptions still a thing?
    3. If so, can you prevent it my having all of your roms into single big archive, instead of myriad of small ones?
     
  8. EmulateLife

    EmulateLife GBAtemp Addict

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    1. zip but that depends on what core you're using some use other formats
    2. yes
    3. no
     
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  9. DanielChief

    DanielChief Newbie

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    Umm... the problem is that I don't have facebook... can you send me that file?
     
    Last edited by DanielChief, Jul 9, 2019
  10. FanNintendo

    FanNintendo GBAtemp Fan

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    Make sure your retroarch is set core provided in video setting it will b auto for every games
     
    Last edited by FanNintendo, Jul 10, 2019
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  11. snk2

    snk2 Advanced Member

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    if anyone has managed to get Ogre Battle 64 running decently please share your settings.

    I have tried many different settings and it still runs very choppy
     
  12. FanNintendo

    FanNintendo GBAtemp Fan

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    Why there isnt blue and red in virtual boy? On Wii U does and I got my 3D glasses!
     
  13. FanNintendo

    FanNintendo GBAtemp Fan

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    Can it b use in 4:3 or core provider?

    — Posts automatically merged - Please don't double post! —

    Go buy one and try out
     
  14. FanNintendo

    FanNintendo GBAtemp Fan

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    Game Boy and Game Boy Color bezels has update on bezels project and they started doing Game Boy Advance Bezels now may take month to finish their work so excite.
     
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  15. fallingrat

    fallingrat Advanced Member

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    Does the last nightly come with the last mupen 64 next core? Or where can I find it?
     
  16. lordelan

    lordelan GBAtemp Psycho!

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    Never heard of that feature. Interesting.
     
  17. rufuszombot

    rufuszombot Assassin

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    The Moon
    Can someone point me in the right direction for button remappimg on Muppen64 Next? Im trying to map a gamecube controller to play a few titles where the analog stick, or B being A just doesnt work out, but the remapping is a little confusing.
     
  18. Dichotomy754

    Dichotomy754 GBAtemp Regular

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    Instead of going to settings->input load up a game and then go to the Quick menu, select the controls option there. I had trouble figuring it out too.
     
    Last edited by Dichotomy754, Jul 12, 2019
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  19. rufuszombot

    rufuszombot Assassin

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    I actually found what was giving me trouble, something along the lines of "c buttons independent" whereas before I wasnt letting me map them individually. This was found by loading a game and going to the settings, exiting out of it, going back in and then changing the button mappings. Using the Gamecube controller feels a ton better than the joycons for most games for me.
     
  20. Dichotomy754

    Dichotomy754 GBAtemp Regular

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    I believe when that option is disabled the c buttons are treated as an axis and when enabled treated as individual buttons. I think there are some speedrunning tricks that can be done by pressing opposite c buttons at the same time.

    I'm using the SN30 Pro, an snes style game pad works surprisingly well for the n64.
     
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