It's not exactly the same but there is a nes version of nemo called little nemo dream master. It is a platformer game so you could try that for some on the go nemo.Ah Well, Was worth a shot to try to play Nemo on the Go, but whatevs
I think QuickNES is a good choice for Old 3DS.
alternatively, you could take one of the VC titles and inject your own rom using HANS (there's some more steps to convert it though I think), using Nintendo's own NES emulator.
what the best gba emulator for new 3ds ?
I meant for NES games, of course. I hear "The Legend of Zelda" VC is a popular target for injection.I did run QuickNES before and it does work with the occasional hiccup. as for VC Injection, I doubt there are arcade games in the VC on 3DS
Even NES emulators (ala FCEU, and that's already a pretty 'fast' emulator as it is for most platforms) struggle on the O3DS. It's just a very, very slow system, that requires a lot of optimisations and accuracy sacrificing to run well.
Hmm.. I downloaded the most recent build though but I'll try re downloading it and seeing if it fixes the problem.I think QuickNES is a good choice for Old 3DS.
alternatively, you could take one of the VC titles and inject your own rom using HANS (there's some more steps to convert it though I think), using Nintendo's own NES emulator.
please update your Retroarch build.
http://buildbot.libretro.com/nightly/nintendo/3ds/
I meant for NES games, of course. I hear "The Legend of Zelda" VC is a popular target for injection.
Even NES emulators (ala FCEU, and that's already a pretty 'fast' emulator as it is for most platforms) struggle on the O3DS. It's just a very, very slow system, that requires a lot of optimisations and accuracy sacrificing to run well.
The 3DS really isn't the issue here. Retroarch is great for quickly getting support for a number of emulators, but it is far from the best way to run them on less powerful systems. On something like an Android phone or a PC, Retroarch's "plug-and-play" core functionality is great, as the system has enough power to make up for the lack of platform-specific optimization. On 3DS (And PSP, etc.), the power isn't there to overcome the generic way that Retroarch is written, and the speed suffers.
Ok. thanks"Best" is a bit vague, but:
Best in accuracy? mGBA (either endrift's standalone, or the RetoArch core, shouldn't matter)
Best in speed? Probably RetroArch's gpSP core.
are the nightly builds fixed already?
Ok, guys, more experimentation...
Pocket SNES is running Bahamut Lagoon at 75fps with 2xscale filter! Amazing. Much better performance than SNES9x(40fps).
Tales of Phantasia has even better performance on Pocket SNES, since it hits 100fps.
You should probably note that that's on New 3DS (right?). I'd be very surprised if you got that sort of performance on any game in PocketSNES on O3DS, even with as fast as that core is.