1. Billy Acuña

    Billy Acuña GBAtemp Addict
    Member

    Joined:
    Oct 10, 2015
    Messages:
    2,974
    Country:
    Mexico
    Wow, didn't know that D9 had such magic.
     
  2. YodaDaCoda

    YodaDaCoda Member
    Newcomer

    Joined:
    Jun 28, 2011
    Messages:
    18
    Country:
    It was added 20 days ago in the 20161015 release.
     
    Billy Acuña likes this.
  3. Billy Acuña

    Billy Acuña GBAtemp Addict
    Member

    Joined:
    Oct 10, 2015
    Messages:
    2,974
    Country:
    Mexico
    Broken rar :(
     
  4. sniper_x002

    sniper_x002 GBAtemp Fan
    Member

    Joined:
    Jan 13, 2016
    Messages:
    489
    Country:
    Huh.. hold on

    Edit: It works fine for me, I'll upload a zip too though.
     

    Attached Files:

    YodaDaCoda and Billy Acuña like this.
  5. Billy Acuña

    Billy Acuña GBAtemp Addict
    Member

    Joined:
    Oct 10, 2015
    Messages:
    2,974
    Country:
    Mexico
    That one worked, but you are right, the audio on the build was messed too. Too bad, lets wait for a good build of gamebatte.
     
    SLiV3R likes this.
  6. 44100hz

    44100hz Member
    Newcomer

    Joined:
    Apr 7, 2016
    Messages:
    48
    Country:
    United States
    Remember that Retroarch is a reference implementation of the Libretro API. It's designed to do everything, and its feature set is large and growing. It's impressive, even, that such a large feature set is so portable, but let's not forget the breadth of the project in general.

    The best solution for 3ds, albeit less flexible and featureful, would be to have something like lakka but for 3ds, that stays stable for 3ds, and uses cores optimized specifically for 3ds. This would of course fragment things, and without dedicated maintenance would be less reward than the efforts of simply fixing current retroarch for 3ds.

    So don't read this and think, "wow, I should just fork the oct 20 builds, strip them down, and enhance them!". If you truly have the capability to do that, you should instead spend your time looking into how retroarch for 3ds can be fixed in its current form, unless you're VERY dedicated and willing to backport from main retroarch for the long haul.

    I'm just pointing out that we really shouldn't expect 3ds to be a first-class citizen, and because of retroarch's nature, we can expect it to break.
     
  7. coinblock

    coinblock GBAtemp Regular
    Member

    Joined:
    Sep 4, 2015
    Messages:
    235
    Country:
    When do you think that's ever going to happen? The last 3 "stable" releases on 3DS have all had major bugs, and now the next release seems even farther off...

    I'm still using this 3/23 build of GameYob, it has no sound issues and also runs very well- aside from having to close and then re-open the first game you run.


    Of course. What they've got now is definitely impressive, it's just really disappointing to have bugs like the gpSP crashing and others persist for so long and seemingly go unaddressed.
     
    Last edited: Nov 4, 2016
    geheim likes this.
  8. geheim

    geheim GBAtemp Regular
    Member

    Joined:
    Jan 4, 2013
    Messages:
    271
    Country:
    Germany
    I just noticed that not only Gambatte crashes randomly at laoding save states but other cores as well! I tried gpsp and fceumm, both crash at loading save states on my N3DS. This does not always happen but at estimated 30%.

    Can anyone confirm this??
     
  9. around2k

    around2k Newbie
    Newcomer

    Joined:
    Nov 5, 2016
    Messages:
    2
    Country:
    United States
    What is the most recent build that CatSFC and Nestopia are working really well? I'm on the most recent stable build right now but would like to update if possible so that I have a little better emulation for some snes games I want to play this weekend!
     
  10. MarkDarkness

    MarkDarkness Deliverator
    Member

    Joined:
    Dec 17, 2009
    Messages:
    957
    Country:
    Poland
    I'm using 1.3.4 and have beaten two games with zero hitches on that build.
     
    around2k likes this.
  11. Kubba

    Kubba Advanced Member
    Newcomer

    Joined:
    Nov 4, 2015
    Messages:
    75
    Country:
    United States
    Not sure when it was implemented, but the option to give 3DS buttons key assignments in Dosbox is just what I've been waiting for.

    Just wanted to say thanks.
     
    futaris, shawn_ and Pandaxclone2 like this.
  12. Clydefrosch

    Clydefrosch GBAtemp Guru
    Member

    Joined:
    Jan 2, 2009
    Messages:
    5,496
    Country:
    Germany
    my heart bleeds for all the potential emulators and ports that have never been attempted because 'there's already retroarch for that'
     
    Last edited: Nov 7, 2016
    matpower and Pandaxclone2 like this.
  13. sj33

    sj33 GBAtemp Psycho!
    Member

    Joined:
    Oct 22, 2013
    Messages:
    3,888
    Country:
    Japan
    Depends how you look at it. For many of the cores, it's unlikely there would have been equivalent separate ports. There were relatively few emulators for the 3DS aside from blargSnes and GameYob until Retroarch arrived relatively late to the 3DS scene.
     
  14. LibretroRetroArc

    LibretroRetroArc GBAtemp Advanced Fan
    Member

    Joined:
    Aug 24, 2012
    Messages:
    745
    Country:
    Netherlands
    Did anybody try the most recent nightlies, and if so -

    1 - What are these 'issues' that make people go back to old versions of RetroArch?
    2 - Do the issues still persist on the latest nightlies?
     
    Last edited: Nov 7, 2016
  15. geheim

    geheim GBAtemp Regular
    Member

    Joined:
    Jan 4, 2013
    Messages:
    271
    Country:
    Germany
    @LibretroRetroArc
    I tried the latest nightlies (including today's) and what makes me go back to older versions is that the 3DS crashes frequently when loading save states in Gambatte in around 50% on my N3DS... This didn't happen in 1.3.3 stable (I don't know about other stable versions, sorry...) The first nightly I tried was of October 20th and the crashing did occur from there to today.

    Crashing does also happen in other cores but only in around 20%. I use save states quite often and it is really annoying that I have to restart my 3DS every second time I try to load a state... I reverted to 1.3.3 for the time being.

    Perhaps you could take a look at this issue?? Thanks so much for your work :)
     
  16. Fatalanus

    Fatalanus GBAtemp Advanced Fan
    Member

    Joined:
    Jan 4, 2015
    Messages:
    595
    Country:
    Romania
    gpsp dynarec issue are still here or not?
     
  17. geheim

    geheim GBAtemp Regular
    Member

    Joined:
    Jan 4, 2013
    Messages:
    271
    Country:
    Germany
    Unfortunately it is still there :(
     
    MarkDarkness and Fatalanus like this.
  18. coinblock

    coinblock GBAtemp Regular
    Member

    Joined:
    Sep 4, 2015
    Messages:
    235
    Country:
    As others have already mentioned, CIA gpSP is still crashing on N3DS with dynarec enabled. This issue has been present for a very long time, almost a year, so going back to an old version isn't really ideal either.
     
    Last edited: Nov 8, 2016
  19. Mikemk

    Mikemk GBAtemp Advanced Maniac
    Member

    Joined:
    Mar 26, 2015
    Messages:
    1,881
    Country:
    United States
    RetroArch is not creating save files.
     
  20. sniper_x002

    sniper_x002 GBAtemp Fan
    Member

    Joined:
    Jan 13, 2016
    Messages:
    489
    Country:
    What version?
     
Draft saved Draft deleted
Loading...

Hide similar threads Similar threads with keywords - Retroarch, Emulation, Included)