Homebrew [Request] Tool for deleting useless/unused tickets

vexhash

Well-Known Member
OP
Member
Joined
Nov 27, 2015
Messages
116
Trophies
0
Age
28
Location
Moscow
XP
138
Country
Serbia, Republic of
I've been in this community since downgrading from 10.3 to 9.2 became real (that's about 8 months, I suppose?). During this time I've installed countless games and homebrews on my emunand, which later became sysnand, thanks to a9lh. I did never reset my system to default settings since I bought my console.
You see, all that time I didn't know about tickets. I learned about them not very long time ago. It was when installing tickets in your system became popular; when ciangel, shameless and similar apps became avaliable.
Now, what's the point of this request thread, you may ask... I accidently understood that tickets are usually not deleted when you delete certain app. I understood that these nasty tickets actually stay in your nand for eternity, until you do reset in system settings. That fact made me feel quite uncomfortable, thanks to my OCD. I mean, I have hundrens of unused tickets in my nand and I can't remove them even if I wanted to.
Well, there's FBI which prompts you to delete ticket of certain app when you delete this very app. But what can I do about other tickets of old apps, which I deleted through system settings? Yeah, I can check tickets 1 by 1 and delete unused ones, but it will take eternity to finish.
Now, about my request. I ask you to make tool which shows which ticket applies to certain app. If there're tickets without apps - this tool tells you about that and prompts you to delete it.
 
Last edited by vexhash,

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • NinStar @ NinStar:
    there is a plugin that display them on the wii u menu, pretty sure it is enabled by default
  • crafthp434 @ crafthp434:
    so like it doesnt exist
  • crafthp434 @ crafthp434:
    yeah
    ?
  • NinStar @ NinStar:
    it doesn't exist, at least not for aroma
  • crafthp434 @ crafthp434:
    ohhhhh
  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
  • crafthp434 @ crafthp434:
    nope
  • crafthp434 @ crafthp434:
    it is L+dpad down+ select
  • crafthp434 @ crafthp434:
    but homebrew is appearing in the home menu btw
  • NinStar @ NinStar:
    yes, now I remember it
  • NinStar @ NinStar:
    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
  • crafthp434 @ crafthp434:
    i just didint know the homebrew launcher didint exist in aroma
  • crafthp434 @ crafthp434:
    thanks btw
  • Xdqwerty @ Xdqwerty:
    Im downloading fallout 3 goty edition
    +1
  • BigOnYa @ BigOnYa:
    I'm downloading more ram for my hamster pc
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    New hamster PC, with anal operation and BT connectivity!
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, How do I make enemies respawn on gdevelop after
    the player dies?
  • Psionic Roshambo @ Psionic Roshambo:
    Carrying a PC or phone is so old school!
  • Psionic Roshambo @ Psionic Roshambo:
    Squeeze your cheeks twice to answer calls!
  • BigOnYa @ BigOnYa:
    @Xdqwerty you can use a "spawner" function on any object.
  • BigOnYa @ BigOnYa:
    Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)
  • BigOnYa @ BigOnYa:
    Easiest, simple way would be just restart scene, but player would restart from beginning.
    BigOnYa @ BigOnYa: Easiest, simple way would be just restart scene, but player would restart from beginning.