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I woke up today thinking to myself how I'd like Nintendo to sue me as well.

Don't get sued, you're such a nice lady.I woke up today thinking to myself how I'd like Nintendo to sue me as well.

Guys, there is a method to get the source code of any rpg maker xp game ^^


He's setting us up to try and take down homebrew devs, protect smea and yellows8 at all cost D:Don't get sued, you're such a nice lady.
Seriously, why does someone want a Obviously jail bait project to take place?![]()
The issue isn't really rom modifying, the issue is "make another pokemon game" you do not own the rights, therefore you are not allowed to copy and redistribute their works, even if you coded 90% of it, they still own the trademark, they own all the images, the name, etc. and as stated aboveJust make another pokemon game? Altering a rom is one thing (alter trainers, Encounters etc) wich Nintendo does not like, but a standalone game with too much publicity will not stand a chance against nintendo. Bye pokemon prism and uranium.

A 200kb zip file? I dunno, I'd be impressed if it contained a 3DS port of anything, let alone Uranium.I might have gotten it lol just stumbled on this from a Reddit post:
I think what you have there is a collection of save files. Suffice to say that a Uranium port to the 3DS is not happening, it would be a mountain of work even if we had the required information, and there will be little interest in carrying out that work while people can just play it on PC instead.I dunno, I just went to github and downloaded the source code .zip. If its incorrect then I'm sorry.
Dang. never actually played it thoit would be a mountain of work even if we had the required information, and there will be little interest in carrying out that work while people can just play it on PC instead.
No one is telling you not to request anything, but to understand what you are requesting. Ports aren't just put onto a system over night. They require weeks, months, even years of hard work and dedication. And all of that with the source code. Without a source code, it's next to impossible to port anything. Not to mention porting an engine that doesn't exist on the system you are porting it on. Basically, you have to be realistic when it comes down to making requests. As well you have to provide reasons, resources, ect. If you aren't up for putting any effort into your requests, then why should anyone put any effort into helping make your request a reality? If you aren't motivated, than no one else should be motivated for you.

