While not on gaming exactly, I think the report applies to all forms of entertainment. You can read the article here: http://gizmodo.com/report-piracy-isnt-killing-content-1441055599 and the full paper here: http://www.scribd.com/doc/172985274/LSE-MPP-Policy-Brief-9-Copyright-and-Creation As I have said before. If you get people reasonable prices they will buy rather than pirate. In general those that pirate weren't going to buy anyway. BUT they do tell friends who often DO buy and hence a publisher will make sales they wouldn't have with the pirate in question. Think of it as free advertising. To bad the publishing companies (or say MPAA or RIAA) don't understand this concept.