Homebrew [Release]JK's SaveManager - Homebrew CIA Save manager.

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configchan

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If it can't open the save archive, the save might actually be in extdata rather than the save data. What do the files in the extdata look like?
 

himuradrew

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Thank you mate! Now could ELI5 how/why I needed this? I'd like to better understand these things. c:

Edit: Trying to export save data from MHGen and I get an "Error opening save archive!" message. My MHGen is downloaded.

The save for MHGen is in the Extdata folder. You'll need to extract it from there.
 

configchan

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Thank you mate! Now could ELI5 how/why I needed this? I'd like to better understand these things. c:

Edit: Trying to export save data from MHGen and I get an "Error opening save archive!" message. My MHGen is downloaded.
Most old 3DS games use fixed locations in RAM for various things that are shared between games. Newer 3DS games may have various positions in memory for the same things, and the XMLs contain information pertaining to this. Some have randomised locations in memory, though, and we can't get .3dsx files to work with them just yet.
 

Puddies

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There is another feature I am missing from svdt.

In svdt, everytime when you open svdt and select a game, there is created a backup of the current save automatically.
Then, you have a folder like 'Pokemon Omega Ruby/', with subfolders for each date and time, like
Pokemon Omega Ruby/20160811-081530/main,
Pokemon Omega Ruby/20160811-102059/main,
and so on.

It is a very comfortable feature, because the names of these subfolders are generated automatically. If you want to do this manually in jksv, you have to type in a name for the save each time.

Is it possible to add this feature to jksv? :)
 
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ScarletDreamz

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There is another feature I am missing from svdt.

In svdt, everytime when you open svdt and select a game, there is created a backup of the current save automatically.
Then, you have a folder like 'Pokemon Omega Ruby/', with subfolders for each date and time, like
Pokemon Omega Ruby/20160811-081530/main,
Pokemon Omega Ruby/20160811-102059/main,
and so on.

It is a very comfortable feature, because the names of these subfolders are generated automatically. If you want to do this manually in jksv, you have to type in a name for the save each time.

Is it possible to add this feature to jksv? :)
I dont see why not, you got the source right here ;D
https://github.com/J-D-K/JKSM
 

PoPoRing

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Hi, i'm very very new to this kind of stuff. But what i did was played MHGen a bit before the procedure, launched homebrew via browserhax and then launched the MHGSV tool. I managed to copy /system and /system backup. But somehow, the third line that says ," Save files exported to SD://MHG" kept freezing. At first, i thought it just needs time. However, after over an hour or so, it seems to stuck there. I tried it again for the second time and waited for an hour too, but it also produces the same result. Any insight?

Attached are the screenshot. Thanks, any help would be greatly appreciated.


Freeze.jpg
 

ScarletDreamz

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Hi, i'm very very new to this kind of stuff. But what i did was played MHGen a bit before the procedure, launched homebrew via browserhax and then launched the MHGSV tool. I managed to copy /system and /system backup. But somehow, the third line that says ," Save files exported to SD://MHG" kept freezing. At first, i thought it just needs time. However, after over an hour or so, it seems to stuck there. I tried it again for the second time and waited for an hour too, but it also produces the same result. Any insight?

Attached are the screenshot. Thanks, any help would be greatly appreciated.


View attachment 58802
o it does not export it? or is this just a visual issue?
 

JK_

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Hi, i'm very very new to this kind of stuff. But what i did was played MHGen a bit before the procedure, launched homebrew via browserhax and then launched the MHGSV tool. I managed to copy /system and /system backup. But somehow, the third line that says ," Save files exported to SD://MHG" kept freezing. At first, i thought it just needs time. However, after over an hour or so, it seems to stuck there. I tried it again for the second time and waited for an hour too, but it also produces the same result. Any insight?

Attached are the screenshot. Thanks, any help would be greatly appreciated.
View attachment 58802
Does it exit when you hit start? If not, that's really weird, because everything is closed and cleaned before that last line is printed.
 

KunoichiZ

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@JK_ Is there a rewson why I can't export the extdata for the CIA version of Fire Emblem if when I can for Fire Emblem Fates? I get an error saying that the title may not use extdata and cannot open yet it loads extdata when the game loads.
 

PoPoRing

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o it does not export it? or is this just a visual issue?

It is both. Because i tried exiting and checked my sd card. No save files. Only the system and system back up files.


Does it exit when you hit start? If not, that's really weird, because everything is closed and cleaned before that last line is printed.

Yep it does, could it be maybe im just patient enough then? I'll try waiting it more again, after all my sd card is only 4gb
 

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