No such thing as a "PAL" handheld u mean eurForgot to mention this here before
Tested and works on PAL New3DS-XL firmwares 10.0 and 10.1
Woops, my bad. Edited that!No such thing as a "PAL" handheld u mean eur
Yep, font will be changed as soon as I can get TTF fonts working (or converted to .bin format for ctrulib)Text looks really small and is difficult to read.
This is changed in the next update (coming soon).Rounded corners are too big.
ThanksOtherwise, nice work!
Looks good!Hi everyone
I've just uploaded a new version of the launcher which adds the following features:
Still lots of work to do, but it's getting there
- The design update is based on the amazing concept uploaded by @link6155
- The waves have been reinstated
- The app icon on the top screen is original size now (and thus no longer pixellated) and is now decorated by a nice drop shadow
- The homebrew launcher icon is back
- The blue in the colour scheme has been changed
- The page arrows and indicators have been redrawn and recoloured to tie in better with the colour scheme
- In addition:
- The toolbar icons on the bottom screen have been redrawn and have a nice shadow now
- The corner radius of the icons has been adjusted so they are not as rounded
- The region free loader now shows the game icon only on the top screen instead of the extra one on the bottom screen
![]()
wow..Hi everyone
I've just uploaded a new version of the launcher which adds the following features:
Still lots of work to do, but it's getting there
- The design update is based on the amazing concept uploaded by @link6155
- The waves have been reinstated
- The app icon on the top screen is original size now (and thus no longer pixellated) and is now decorated by a nice drop shadow
- The homebrew launcher icon is back
- The blue in the colour scheme has been changed
- The page arrows and indicators have been redrawn and recoloured to tie in better with the colour scheme
- In addition:
- The toolbar icons on the bottom screen have been redrawn and have a nice shadow now
- The corner radius of the icons has been adjusted so they are not as rounded
- The region free loader now shows the game icon only on the top screen instead of the extra one on the bottom screen
![]()
Currently, it can't be converted to .cia:Any update from the one dude who was converting it to cia? Because this looks amazing, but I'd eat a living moray eel if it was bootable via the click of an icon.
I tried several things but I get the same error every time:
Failed to make cxi (also tried cci): Too large section size.
Segment size = 3d114
Section size = 3e99c
Thanks for the feedback! The empty grey placeholders are deliberate (I forgot to mention them in the description of the update). Would you prefer if this was optional?Very nice update!
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Its looking very slick and nice!
But there are gray "icons" on places which is empty. On previous releases there were no gray empty "iconholders".
Otherwise: very nice work!!!
Is it related to the size of the 3dsx? The latest update is much smaller...Currently, it can't be converted to .cia:
I'm trying to find a workaround using the makerom API form CTRSDK, no eta as of now
Correction... it CAN be converted to cia and WILL boot BUT it will crash/hang the system as soon as you try to run anything.Currently, it can't be converted to .cia:
I'm trying to find a workaround using the makerom API form CTRSDK, no eta as of now
Yes, I would prefer if they were optional! (At least I dont want those gray empty boxes)Thanks for the feedback! The empty grey placeholders are deliberate (I forgot to mention them in the description of the update). Would you prefer if this was optional?
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Is it related to the size of the 3dsx? The latest update is much smaller...
Not sure about being slower, but i did notice that it takes a few seconds to exit back to the main menu from the settings window.Yes, I would prefer if they were optional! (At least I dont want those gray empty boxes)
One other thing: The previous file was like 824 kB. This version is only 585 kB.. You must have stripped a lot of things..
Last thing: This version seems to be a bit slower.. But I cant say for sure becuz I have this hbl on both my N3DS and O3DS. Has anyone else noticed longer loading times when entering and exiting this version?
works as fast as it did before to meLast thing: This version seems to be a bit slower.. But I cant say for sure becuz I have this hbl on both my N3DS and O3DS. Has anyone else noticed longer loading times when entering and exiting this version?
Ok, I'll make this optionalYes, I would prefer if they were optional! (At least I dont want those gray empty boxes)
Yes I did. The previous version had individual images for everything, but this version uses alpha channel mask images which are then combined with rgb colour data to make the image. That way one alpha channel mask can be used for lots of different images as long as they are the same shape.One other thing: The previous file was like 824 kB. This version is only 585 kB.. You must have stripped a lot of things..
It might be because of the water. I'll try disabling it and see what difference it makes.Last thing: This version seems to be a bit slower.. But I cant say for sure becuz I have this hbl on both my N3DS and O3DS. Has anyone else noticed longer loading times when entering and exiting this version?

