It may be that the normal RomFSExtractor.exe may work better, seeing as the one we linked are modified for Awakening, according to trainboy.Im starting to believe it's the RomFS itself, and not me cuz I've use it before and it worked fine before.
It may be that the normal RomFSExtractor.exe may work better, seeing as the one we linked are modified for Awakening, according to trainboy.Im starting to believe it's the RomFS itself, and not me cuz I've use it before and it worked fine before.
Im starting to believe it's the RomFS itself, and not me cuz I've use it before and it worked fine before.
It may be that the normal RomFSExtractor.exe may work better, seeing as the one we linked are modified for Awakening, according to trainboy.
What is it even?Please let me know if it works. The site will be deleted tomorrow
It worked for me. There is something handy on my pastebin. Here
Please let me know if it works. The site will be deleted tomorrow
I said I was killing the link. The pastebin said that the link that was originally led to the decompressed romfs.It says the file is no longer there.
I think I sort of figured out how to unlock the DLC classes through heart seals.
Refer to picture below, which I edited from @Triforce141 's image.
Edit the brown offsets to FF FF FF and it'll unlock the classes, I'm not entirely sure if they're only 3 bytes, they could be more..
And for the pink offsets, they're actually your avatar's hair color, change them according to RGB hex values.
Changing them to FF FF FF will turn your avatar partly bold cause the hair color will be transparent. Which is funny.
Also, I don't think the yellow offsets are for skills.. I tried changing them in my Nohr save copying my Hoshidan offsets and it didn't change a thing. ._.
So you're saying that they only added one or two skills to the skill list, period?… I have reasons to beleive its still 18 bytes long…
So you're saying that they only added one or two skills to the skill list, period?
FE FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 7F (backwards, because nintendo) makes up every skill in Awakening, seen bellow.
1111111. 11111111 11111111 11111111 11111111 11111111 11111111 11111111 11111111 11111111 11111111 11111111 11111111 11111111 11111111 11111111 11111111 .1111111
Is every skill in Awaken, including DLC and Enemy-only skills.
The '.' in the first and last blocks are empty slots, and will ever only be a 0, unless you cheat. Turning them on doesn't do anything, anyway.
So if the skill list is still only 18 bytes, then we only got two new skills in the game, period. That's all there's room left to add in the 18 bytes worth of skills.
If that's the case, what are the new skills…
And if they did add more than two, what skills did we lose?
That depends how many new skills were added on top of, or replacing, the ones from awakening.… maybe its 20 bytes long… Does this mean the FF's length is actually 27 bytes?…
That depends how many new skills were added on top of, or replacing, the ones from awakening.
I'm pretty sure support points are in the character block, except they're just stored and read differently than they were in Awakening? (I never played Awakening), I managed to change my support points but the game automatically reverts them to the maximum possible stats my character may able to get (similar to using dragon herbs to maxing out the stats), it could be that the support points are stored at different locations and any mismatch would result to the max stats possible.The Support Points seem to have been changed location from Awakening to Fates.
In Awakening they were in the character block, in Fates they are elsewhere, and I cannot find them >.< talking about the RAM of course.
Does anyone know where the Support Points for thr first unit in the roster is for Fates?
When will there be support for Fates? :3
Don't worry, we're all that guy. I'm, too, wondering about my progress.
I'm not giving an ETA, just the SOON(tm) everyone seems to like a lot, sorry. Maybe this sounds rude, and I'm sorry about that, but I sincerely don't want to put an ETA and back out when the day comes, again.
It will be released when it's ready.
The new version is working good on Firefox and Chrome so far. Will be released on December 31st, 2016.
View attachment 37490
I already gave one around 15 pages ago.
ETA: December 31st, 2016. That's just a placeholder, though.
I'll be out when it's ready. I would put a date in March, but I don't want to let down people again because of ETAs. At least, That's better than a SOON(tm), I think.