Emulation [RELEASE] Cemu - Wii U emulator

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Gustavo Rossi

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Does anyone know how to get Pikmin 3 to boot? I see in this video that it's playable but for me it crashes after asking about Spotpass.


Pikmin 3 EUR rpx version only works. USA version crashes.... tested ok.... Need it Wii u gamepad for toch screen commands...

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how did you get it to work? I even extracted the game and it crashes ? :-)
USA version rpx files.... the only version to work fine....
 
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amed15

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Pikmin 3 EUR rpx version only works. USA version crashes.... tested ok.... Need it Wii u gamepad for toch screen commands...

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USA version rpx files.... the only version to work fine....
Wat is rpx lodne?
 

CustomEyeBrows

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Fyi - ReShade/SweetFX works, though it can cause some gfx issues such as missing/transparent textures. Also, when activating some effects in the sweetfx_settings file, the image may flip vertically. All you have to do is activate another effect that you dont want to use, then set that effects value to something like 0.001 (to make it non effective), hit ctrl-s then the image will/should return to normal.

I recommend the CRT/dome effect for a bit of nostalgia.

60fps for the most part in NSMBU and World 3D, with [email protected], 10gb ram and GTX 580,

Larger areas in World 3D can drop to 35-40ish in some places.


Amazing work TC.
 
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SectionX

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does anyone have any idea why AMDs 16.3 and 16.3.1 drivers break cemu? all I get is a black screen on every game.

Could it be that they added vulkan support in 16.3?
 
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CustomEyeBrows

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does anyone have any idea why AMDs 16.3 and 16.3.1 drivers break cemu? all I get is a black screen on every game.

Could it be that they added vulkan support in 16.3?

I know its a pain, but try an older driver set.

Edit: Just for a laugh - Reshade screenshot
GwkxyI0.png
 
Last edited by CustomEyeBrows,
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Psi-hate

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If you understand English(no offense), the Official Cemu site says that Intel is not supported unless you use a special code from some guy few pages ago
If you could post said code, it'd help a lot. I've read every post for 20 pages and I couldn't find it (Unless I missed it :P). I pretty much just want to test Cemu, even if the graphics are ass on an intelGPU.
 

Double Jumper

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If you could post said code, it'd help a lot. I've read every post for 20 pages and I couldn't find it (Unless I missed it :P). I pretty much just want to test Cemu, even if the graphics are ass on an intelGPU.
Code:
OnExit handle_exit

  Gui,  +AlwaysOnTop  +Owner +Resize +ToolWindow ; window for the dock
  Gui, Show, NoActivate w400 h400 x300 y50 , PrintScreen
  zoom = 4
  antialize = 1
  delay = 100
  Gui, Add, Text, x340 y12 w80  vdelay2

  WinGet PrintScreenID, id  ,PrintScreen  ;
  WinSet, Transparent , 254, PrintScreen

  ;retrieve the unique ID number (HWND/handle) of that window
  WinGet, PrintSourceID, id

  hotkey , +$LButton    , click_through

  toolbar_def:=35
  toolbar := toolbar_def
  follow := 1

  hdd_frame := DllCall( "GetDC", UInt, PrintSourceID )
  hdc_frame := DllCall( "GetDC", UInt, PrintScreenID )

  hdc_buffer := DllCall("gdi32.dll\CreateCompatibleDC", UInt,  hdc_frame)  ; buffer
  hbm_buffer := DllCall("gdi32.dll\CreateCompatibleBitmap", UInt,hdc_frame, Int,A_ScreenWidth, Int,A_ScreenHeight)

  WinSet Region,, PrintScreen
  toolbar := -32 ; height of window title
  GuiControl, Hide, zoom

  Gosub, Repaint
return

click_through:
    if follow = 1
    {
      Gui, Hide
      Send, {Click}
      SetTimer, Repaint , Off
      Gui, Show
      SetTimer, Repaint, %delay%
    }
Return

Repaint:

   CoordMode, Mouse, Screen            
   MouseGetPos, mouse_x, mouse_y             ;  position of mouse
   start_x = 1150
   start_y = 110
   Gui, Submit, NoHide                       ; needed to read the dropdown and slidervalue
   GuiControl,, delay2 , delay %delay% ms
   WinGetPos, wx, wy, ww, wh , PrintScreen

   wh2 := wh - toolbar

    DllCall( "gdi32.dll\SetStretchBltMode", "uint", hdc_frame, "int", 4 * antialize )  ; Halftone better quality with stretch

    DllCall("gdi32.dll\StretchBlt", UInt,hdc_frame, Int,0, Int,toolbar, Int,ww, Int,wh - toolbar
          , UInt,hdd_frame, Int
          , start_x-(ww / 2 / zoom)
          , Int,start_y -( wh2 / 2/zoom), Int,ww / zoom, Int,wh2 / zoom ,UInt,0xCC0020) ; SRCCOPY

  SetTimer, Repaint , %delay%
Return

GuiClose:
handle_exit:
   DllCall("gdi32.dll\DeleteObject", UInt,hbm_buffer)
   DllCall("gdi32.dll\DeleteDC", UInt,hdc_frame )
   DllCall("gdi32.dll\DeleteDC", UInt,hdd_frame )
   DllCall("gdi32.dll\DeleteDC", UInt,hdc_buffer)
ExitApp

Just posting the latest version of my AHK script for Intel GPU users. I know it's quite assumed here that Intel users should just go and buy a new machine, but that doesn't stop me from trying. XD
You use it by installing the program Autohotkey, pasting the code on notepad, saving as .ahk and running when using Cemu. It's more of a workaround.
 
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