If the source of this will be released, i'll be happy to patch itWon't work on n3ds right now, needs to be adapted.
I hope the source of the tools could be released at some point, or at least some mac versions
Yes.would you be able to port it to n3DS with this?
GREAT! Can't wait for it!Yes.
1. The former is a SHA256 hash, see the FIRM format on 3dbrew.I've unpacked the patched and unpatched versions, and here is what is patched:
I've tried running those parts through ida, and my results are these:
1. I have no idea what the former part is supposed to do, but it's probably some data, not code.
2. The latter part just sets r0 to 0 (which probably is the return code for success), and (jumps to an instruction that) pops r4-r6 and pc (a.k.a. returns)
I utterly suck when it comes to reversing stuff, so meh.
@motezazer: given the above images, you could start searching for the HEX strings. Maybe you turn up with something.
just pad it to the nearest sizeARGHHHHHH i cant make Leisure Suit Larry GBA ROM
1. The former is a SHA256 hash, see the FIRM format on 3dbrew.
2. The latter is the actual sig patch.
Will this work with mystery dungeon red rescue team aswell? (If not, I guess I'll just put blue rescue team into my cartridge slot)It seems nobody is aware that you CAN get Pokémon working with this. Download the program GBATA, then load your Pokémon ROM in it. Use the application's SRAM patcher, and it will convert the Pokémon ROM to use a 64KB save. You'll get the "Save data is corrupt" error, but that's not a problem.
This means that we can play pretty much any gba games on sysnand without more patching?
So we can just patch, install and play in the first boot, without loading CFW or similar?This is pretty much all that had to be patched.
So we can just patch, install and play in the first boot, without loading CFW or similar?
of course you need sig patching on the nand to make the custom CIAs working. (Pasta or whatevs)So we can just patch, install and play in the first boot, without loading CFW or similar?
Yeah, i was just dreaming!of course you need sig patching on the nand to make the custom CIAs working. (Pasta or whatevs)
That's why i asked twiceNo, because the NATIVE_FIRM still checks for the signatures of the .cias you've installed. That has to be patched too (by a CFW).
I'm sorry, I misinterpreted your question.