This used to go more or less smoothly back when I did it with older games, but I'm getting absolutely nowhere right now.
I've downloaded the newest tools, done the editing, got the files all ready for rebuilding.
Apparently, the newer Hacking Toolkits should be able to build ROMs without any outside help, supposedly including into .cias? Couldn't do that before. I tried building the edited files into .3ds and .cia both; most of the time with different methods, I got nothing. Once, I got a .3ds file with _edited in its title that was 0 B in size.
I tried to do it the old way with a 3DSBuilder and finally got myself a .3ds file that I quickly converted to .cia with an old version of Simple CIA Converter that I downloaded a while ago (I don't think this program needs updating for newer ROMs?).
Now here's the next thing that happened - when I put the cia file on my emunand ready to be installed, I need way more (like double the size) of the .cia I've got. i.e. I need 6.5 GB of free space to install the game on top of the 3.7 GB of the .cia file being on the card. Even deleting all the games doesn't give me that free space (aye, I was stingy when I bought the card but it hadn't been a problem until this point), but the point is, should I really be needing so much free space to install my hack?
I am currently wondering if this can be fixed somehow or, perhaps, there's an alternative method of applying the edits I've made to an unmodified .cia of the game - something I heard of but never tried in practice. I'm on Luma btw, but haven't kept up with the latest updates so I'm not sure what can be used and if my CFW 3DS can handle it.
Would really appreciate any help especially specific directions!
I've downloaded the newest tools, done the editing, got the files all ready for rebuilding.
Apparently, the newer Hacking Toolkits should be able to build ROMs without any outside help, supposedly including into .cias? Couldn't do that before. I tried building the edited files into .3ds and .cia both; most of the time with different methods, I got nothing. Once, I got a .3ds file with _edited in its title that was 0 B in size.
I tried to do it the old way with a 3DSBuilder and finally got myself a .3ds file that I quickly converted to .cia with an old version of Simple CIA Converter that I downloaded a while ago (I don't think this program needs updating for newer ROMs?).
Now here's the next thing that happened - when I put the cia file on my emunand ready to be installed, I need way more (like double the size) of the .cia I've got. i.e. I need 6.5 GB of free space to install the game on top of the 3.7 GB of the .cia file being on the card. Even deleting all the games doesn't give me that free space (aye, I was stingy when I bought the card but it hadn't been a problem until this point), but the point is, should I really be needing so much free space to install my hack?
I am currently wondering if this can be fixed somehow or, perhaps, there's an alternative method of applying the edits I've made to an unmodified .cia of the game - something I heard of but never tried in practice. I'm on Luma btw, but haven't kept up with the latest updates so I'm not sure what can be used and if my CFW 3DS can handle it.
Would really appreciate any help especially specific directions!