Rayman Origins 3DS delayed... again

Discussion in 'User Submitted News' started by Eerpow, Jun 6, 2012.

Jun 6, 2012
  1. Eerpow
    OP

    Member Eerpow *swoosh*

    Joined:
    Sep 14, 2009
    Messages:
    2,069
    Location:
    ERROR!
    Country:
    Sweden
    [​IMG]




    A retail listing reveals that Rayman Origins has once again been delayed, seeing how poorly compressed and unoptimized the demo was It's very likely that the team handling the 3DS port of the game still have some finishing touches to do. Rayman Origins is now scheduled for a Q3 release.


    Hopefully they tone down the AA, fix the framerate and use better compressed textures without the blurred and washed out look the demo had.
    Also, lol at the imagine and petz games they have planned, shit sells I guess.

    source
     


  2. chris888222

    Member chris888222 GBAtemp's Flygon Fan

    Joined:
    Oct 11, 2010
    Messages:
    5,532
    Country:
    Singapore
    I'd prefer a delay to a shit game any day.

    And those three Ubisoft titles... oh my gawd.
     
    2 people like this.
  3. soulx

    Member soulx GBAtemp Legend

    Joined:
    Apr 4, 2009
    Messages:
    10,130
    Country:
    Canada
    Good to know that they're delaying it. They better improve the game (up the framerate to 60FPS and fix the muddy visuals).
     
  4. yuyuyup

    Member yuyuyup GBAtemp Psycho!

    Joined:
    Apr 30, 2006
    Messages:
    3,303
    Location:
    USA MTN timezone
    Country:
    United States
    I'd rather have the muddy visuals so I don't have to look at CONSTANT SMILING
     
  5. soulx

    Member soulx GBAtemp Legend

    Joined:
    Apr 4, 2009
    Messages:
    10,130
    Country:
    Canada
    [​IMG][​IMG][​IMG]

    What, you don't like that?

    They're all on some kind of happy drug.
     
    5 people like this.
  6. emigre

    Member emigre Has complex motives

    Joined:
    Jan 28, 2009
    Messages:
    7,919
    Location:
    London
    Country:
    United Kingdom
    I thought the point of Rayman Origins was to replicate an LSD experience.
     
    2 people like this.
  7. Janthran

    Member Janthran Solarian

    Joined:
    Sep 17, 2011
    Messages:
    3,777
    Location:
    The Pacific Northwet
    Country:
    United States
    The demo was awful.
    Not interested in this game at all.
     
  8. jesterscourt

    Member jesterscourt Not Brad.

    Joined:
    Jan 3, 2007
    Messages:
    2,153
    Country:
    United States
    Yeah, if the demo was anything to go by, it was a mess. They need to zoom in, make the 3D actually worth a damn, etc.
     
    1 person likes this.
  9. luke_c

    Member luke_c Big Boss

    Joined:
    Jun 16, 2008
    Messages:
    3,587
    Location:
    Land of England
    Country:
    United Kingdom
    I agree with the demo, they need to zoom in on the screen, it was far too small to see any sort of detail, pretty unenjoyable overall I found it.
     
  10. HiroshiYamauchi

    Member HiroshiYamauchi GBAtemp Regular

    Joined:
    Jan 30, 2008
    Messages:
    230
    Country:
    Brazil
    I bet that this game won't see the light of day...
     
  11. Zohard

    Newcomer Zohard Newbie

    Joined:
    Jun 6, 2012
    Messages:
    4
    Country:
    France
    The game is available today in Europe only.
     
  12. HiroshiYamauchi

    Member HiroshiYamauchi GBAtemp Regular

    Joined:
    Jan 30, 2008
    Messages:
    230
    Country:
    Brazil
    Well...bet lost... Are you from Ubisoft? Just asking, because you're french and it is your first post.
     
  13. Zohard

    Newcomer Zohard Newbie

    Joined:
    Jun 6, 2012
    Messages:
    4
    Country:
    France
    No, Just saw the game in the store :D .
     
  14. RupeeClock

    Member RupeeClock Colors 3D Snivy!

    Joined:
    May 15, 2008
    Messages:
    6,307
    Country:
    United Kingdom
    I was gonna say, I mean I saw the game listed on the eShop with a single 5 star rating.
    That must've meant somebody has played and reviewed it in the UK, surely.
     
  15. DJPlace

    Member DJPlace P!ssed OFF Pyscho of GBA!!

    Joined:
    Apr 16, 2008
    Messages:
    4,486
    Country:
    United States
    wow no shock here... i doubt there will add local wireless play for it...
     
  16. VMM

    Member VMM Full Hollow Cero

    Joined:
    Jul 1, 2010
    Messages:
    2,953
    Country:
    Brazil
    If it really got delayed it's a good sign, I bet the fianl version will be much better!
    Twice faster, 60 fps, a little bit zoomed, local co-op, and maybe something new for the 3DS version,
    like a exclusive 3DS playable character, or a new exclusive 3DS level
     
  17. emigre

    Member emigre Has complex motives

    Joined:
    Jan 28, 2009
    Messages:
    7,919
    Location:
    London
    Country:
    United Kingdom
    Don't let the 3DS version put you off an excellent game.

    This can also be applied to Metal Gear Solid 3.
     
  18. soulx

    Member soulx GBAtemp Legend

    Joined:
    Apr 4, 2009
    Messages:
    10,130
    Country:
    Canada
    Hey MGS3D may run at around 20FPS but it certainly wouldn't put anyone off MGS3.

    It's still an excellent game even enhanced a little bit with the crouch-walking and touch-screen inventory.
     
  19. emigre

    Member emigre Has complex motives

    Joined:
    Jan 28, 2009
    Messages:
    7,919
    Location:
    London
    Country:
    United Kingdom
    Aiming and camera controls with the face buttons is so much fun and not at all irritating. And therefore you don't need to buy the control pad pro in order to play the game properly.

    Flawless controls and gameplay.

    The controls and gameplay of the console version are gimped but they are just so much better than using face buttons.
     
  20. DiscostewSM

    Member DiscostewSM GBAtemp Psycho!

    Joined:
    Feb 10, 2009
    Messages:
    4,800
    Location:
    Sacramento, California
    Country:
    United States
    Well, with MGS3D, there are many instances where the frame rate drops to the single digits, but I've only noticed that in certain cut scenes. Interactive scenarios are pretty smooth at 20fps.
     

Share This Page