RAM in a GBC cart

Discussion in 'GBA - Hardware, Devices and Utilities' started by Mlacks, Feb 26, 2008.

Feb 26, 2008

RAM in a GBC cart by Mlacks at 11:07 PM (1,085 Views / 0 Likes) 5 replies

  1. Mlacks
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    Banned Mlacks Banned

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    how much RAM is in a Pokemon red cart?
     
  2. DanTheManMS

    Member DanTheManMS aka Ricochet Otter

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    None at all. What exactly are you trying to accomplish?
     
  3. Mlacks
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    Banned Mlacks Banned

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    http://www.devrs.com/gb/files/32mbit.txt

    Building a gbc cart with space for nanoloop 1.3
    The guide I'm using uses Zelda DX for its 32k bytes of cart RAM, I assumed other carts had a little as well.
    The only GBC carts I have are Pokemon Red and Gold. :-)

    Know any other carts that I could use besides Zelda DX? My local game store doesn't have it.
     
  4. DanTheManMS

    Member DanTheManMS aka Ricochet Otter

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    Hm, I wasn't aware GBC games had any RAM whatsoever. I could be wrong with my previous answer then, as I just assumed you were talking about the RAM provided by slot-2 GBA carts. Sorry for the confusion.
     
  5. FAST6191

    Reporter FAST6191 Techromancer

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    Another site with a guide and some pictures etc:
    http://www.ziegler.desaign.de/readplus.htm...%20made%20carts

    As for the original question advanscene does GBC and GB too:
    http://www.advanscene.com/
    Pokemon - Blue Version USA 256KBit 8 Mbit

    @DanTheManMS you can make a GBC cart with a nice bit of rewiring and a few choice chips, having a save though is nice (kind of like the old GST releases and during the early loadme/ndspatcher days).
     
  6. Mlacks
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