When I first start up the game, it has no problem creating the save file, but when I try to start the tour or anything, it says there was some kind of error when trying to access my save. It gives me the option to retry or continue without saving. Retrying gives me the same error.
I had a similar problem in SSX3, where it would say my save was corrupt even though I didn't have a save. But putting my 251-block memory card in slot A instead of my 1019-block memory card fixed it for some reason. But this didn't work with On Tour. Any ideas?
Also, what are the differences between these MIOS revisions that are coming out? Should I pay attention to them? Is it possible that they could fix the saving problem? If I install one of the new revisions, will I then be unable to load saves that were made using an older MIOS (e.g. the MIOS that I am using now)?
EDIT: Turns out that when you use the patched MIOS on SSX games, it takes 30 seconds to load the game while it just shows a green screen. Just use the patched MIOS, wait 30 seconds on the green screen, and everything will work fine.
I had a similar problem in SSX3, where it would say my save was corrupt even though I didn't have a save. But putting my 251-block memory card in slot A instead of my 1019-block memory card fixed it for some reason. But this didn't work with On Tour. Any ideas?
Also, what are the differences between these MIOS revisions that are coming out? Should I pay attention to them? Is it possible that they could fix the saving problem? If I install one of the new revisions, will I then be unable to load saves that were made using an older MIOS (e.g. the MIOS that I am using now)?
EDIT: Turns out that when you use the patched MIOS on SSX games, it takes 30 seconds to load the game while it just shows a green screen. Just use the patched MIOS, wait 30 seconds on the green screen, and everything will work fine.